Junior Game Designer

1 Week ago • All levels

Job Summary

Job Description

As a Junior Game Designer, you will support the Design Team and Game Director in creating, implementing, and balancing new gameplay elements for the Dying Light universe and unannounced new IPs. Your responsibilities include designing new content and mechanics under the guidance of Senior Designers, supporting the implementation of designed features, creating and updating clear and consistent design documentation, reporting progress and setbacks, and maintaining a positive team spirit. This role involves a focus on open-world action, storytelling, and community engagement, contributing to delivering unforgettable experiences to players.
Must have:
  • Passion for creating games.
  • Proactivity and initiative to solve problems.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and improve continuously.
  • Very good communication and collaboration skills.
  • Fluent in English.
Good to have:
  • Passion for video games.
  • Previous experience in a similar role.
Perks:
  • Dedicated Buddy to support daily tasks.
  • Private medical care, life insurance, pro-health campaigns, gifts.
  • Outstanding work atmosphere with flexible working hours and no dress code.
  • Dedicated development budget for each employee, training, and CSR.
  • Stable career paths, internal and external training, and language classes.
  • State-of-the-art offices with chillout zones, kitchen, gym (Wroclaw), and free car park (Warsaw).

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

  • Support the Design Team & Game Director in creation, implementation and balancing of new gameplay elements for Dying Light universe and unannounced new IPs.
  • Designing new content and mechanics under the guidance of Senior Designers.
  • Supporting implementation of designed features in a structured manner, from prototyping through iterations and balancing to finally delivering the gameplay experienceCreating and updating clear and consistent design documentation used by members of the development team and supporting teams.
  • Reporting progress, setbacks and possible solutions to the Lead Game Designer and other members of the design team.
  • Being a good spirit of the team.

Qualifications

  • Passion for creating games.
  • Proactivity and initiative to solve problems.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and improve continuously within our tools, techniques, and industry practices.
  • Very good communication and collaboration skills.
  • Fluent in English.

Nice to have:

  • Passion for video games.
  • Previous experience in a similar role.

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

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About The Company

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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