Lead Environment Concept Artist

1 Day ago • 5-8 Years • Concept Art • $155,000 PA - $183,000 PA

Job Summary

Job Description

That's No Moon seeks a Lead Concept Artist to craft immersive game worlds. Collaborating with story, art direction, and gameplay teams, you'll define visual excellence. Responsibilities include researching and creating environmental visual development (from reference to final art), directing internal/external artists, ensuring design authenticity, collaborating across teams, and managing a team of artists. The ideal candidate possesses 5+ years of AAA game or film experience, a strong portfolio showcasing stunning world-building, and mastery of traditional art theory and 3D tools.
Must have:
  • 5+ years AAA game/film concept design experience
  • Stunning portfolio showcasing world-building
  • Mastery of traditional art theory and 3D tools
  • Lead and manage a team of artists
  • Collaborate across multiple teams
Good to have:
  • Architecture, industrial design background
  • Experience with Unreal Editor, Maya, ZBrush
  • Photo, scan, and 3D asset usage in concept art
  • Game engine experience (layout, lighting, etc.)
Perks:
  • Competitive benefits (medical, dental, vision)
  • 401(k) match
  • Flexible PTO
  • Supplemental life and disability
  • Equity and profit share (potential)

Job Details

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are seeking a Lead Concept Artist with a passion for bringing life to grounded worlds that creates immersive game experience and tells evocative stories. Working in a collaborative team with story, art direction and gameplay you will have the chance to define a new benchmark for visual excellence in games. Working with the Studio Art Director and your team you will be responsible for researching and crafting a wide range of environmental visual development from reference and mood boards to sketches and final concept art. With your help we will push the industry to new heights of realism, beauty, gameplay, and storytelling!

Responsibilities:

  • Work with the Studio Art Director, Environment Team and Narrative Team to research, collect, and organize reference and inspirational material.

  • Inspire the studio with sketches, color roughs, mood paintings or final concepts to drive the project’s artistic vision.

  • Direct and provide feedback for internal and external artists for all environmental concept art.

  • Create and direct paint-overs to ensure architectural, natural, color, lighting, and design authenticity.

  • Collaborate with stakeholders across all teams to assess and deliver on the conceptual needs, schedule, and dependencies.

  • Manage your team of artists to promote their morale, cohesion, career paths and artistic development.

  • Ensure deliverables are completed to the target quality in a timely manner.

Requirements & Skills:

  • 5+ years of professional games or film concept design.

  • Worked on a AAA 3D game as a senior or lead artist.

  • Outstanding portfolio demonstrating the ability to create stunning and visceral worlds using a wide variety of techniques.

  • Strong drawing and painting fundamentals.

  • Outstanding grasp of traditional art theory including composition, lighting, color, value, and shape language.

  • Innate ability to observe, research, and analyze subject matters and apply those principles to your designs.

  • Experience executing on grounded natural settings, geological features, and diverse biomes.

  • Strong understanding of contemporary and historical architecture with a passion for making grounded designs.

  • Professional experience with Photoshop and 3D tools for sketching, painting, photo bashing, lighting, layout and designing.

  • (Bonus) Education in architecture, industrial design, or related fields.

  • (Bonus) Experience with 3D programs such as Unreal Editor, Maya, ZBrush, Blender, Substance Painter etc.

  • (Bonus) Knowledge, experience, or interest in using photos, scans, and 3D assets in the creation of concept art.

  • (Bonus) Experience working with game engines to manipulate layout, lighting, render passes and LUTS.

Qualities:

  • Self-motivated, organized, and able to meet consistently meet production deadlines

  • Hardworking collaborator and lead seeking to advance art and vision through intra-departmental and multi-discipline partnerships.

  • Strong interpersonal skills with a dedication to mentoring and supporting artistic growth in your team.

  • Skilled and efficient communicator adapt at providing and receiving constructive feedback & direction across all departments.

  • Great teammate invested in the success and development of the studio

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $155k - $183k

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

Similar Jobs

Epic Games - Senior 3D Artist

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
Creative Assembly - Cinematic Artist

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Weeks ago
Wargaming - Character Artist

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Weeks ago
IO Interactive - Lead Character Artist

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
5 Days ago
Insomniac Games - Principal VFX Artist

Insomniac Games

United States (Remote)
1 Month ago
Epic Games - Senior Music Designer

Epic Games

(On-Site)
6 Months ago
Tamatem Games - Game Artist - Graphic Design

Tamatem Games

Cairo Governorate, Egypt (On-Site)
6 Days ago
Chimera entertainment - Art Intern

Chimera entertainment

Munich, Bavaria, Germany (On-Site)
1 Week ago
Tactical Adventures - Lead 3D Character Artist

Tactical Adventures

Paris, Île-de-France, France (Hybrid)
6 Days ago
House of How - Senior 2D Artist - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

AGBO - Senior Rigging Technical Director

AGBO

Los Angeles, California, United States (On-Site)
7 Months ago
Wargaming - Lead Environment Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Sperasoft - Senior Material Artist

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
1 Week ago
Build A Rocket Boy - Senior Technical Artist

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (Remote)
1 Month ago
The Walt Disney Company - Technical Assistant

The Walt Disney Company

London, England, United Kingdom (Hybrid)
1 Month ago
Larian Studios - Senior Technical Rigger

Larian Studios

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
4 Months ago
Scanline VFX - Lead Software Engineer (Maya)

Scanline VFX

Los Angeles, California, United States (On-Site)
5 Months ago
Netflix - Technology Experience Specialist

Netflix

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Niantic - 3D Character Artist

Niantic

Tokyo, Japan (Hybrid)
1 Week ago
DNEG - Animation TD (FEAT)

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

Google - Software Engineer III, Infrastructure, Google Cloud Data Management

Google

Sunnyvale, California, United States (On-Site)
4 Months ago
Sinch - Senior Product Designer

Sinch

United States (Remote)
5 Days ago
Regent Craft - Performance Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
5 Months ago
Mythical Games - Game Product Manager/Senior Game Product Manager

Mythical Games

United States (Remote)
6 Days ago
Saviynt - Technical Account Manager

Saviynt

Atlanta, Georgia, United States (Remote)
5 Months ago
Onward Search - Project/Program Manager

Onward Search

Mercer Island, Washington, United States (On-Site)
1 Week ago
Lionsgate Games - Manager, Digital Insights

Lionsgate Games

Santa Monica, California, United States (On-Site)
2 Months ago
Inkittt - Senior Frontend Engineer

Inkittt

San Francisco, California, United States (On-Site)
8 Months ago
WebFX - Internet Marketing Account Strategist (Local SEO)

WebFX

Georgetown, Texas, United States (On-Site)
5 Months ago
Patreon - iOS Engineer

Patreon

San Francisco, California, United States (Hybrid)
5 Days ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

SmileGate - Character Concept (Illustrator) - Lost Ark Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Epic Games - Character Art Director

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
Epic Games - Art Director

Epic Games

(On-Site)
1 Month ago
Epic Games - Concept Artist

Epic Games

(On-Site)
1 Week ago
Thatgamecompany - General Art

Thatgamecompany

United States (Remote)
6 Days ago
Romero Games - Character Artist

Romero Games

Galway, County Galway, Ireland (Remote)
4 Months ago
Game5Mobile - Game Artist

Game5Mobile

Surabaya, East Java, Indonesia (On-Site)
8 Months ago
Tencent - Senior 2D Character Concept Artist - Global AAA Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
1 Month ago
Moon Colony - Mooncolony: Art Manager

Moon Colony

Cambridge, England, United Kingdom (Remote)
1 Week ago
Steer Studios - Sr. Concept Artist

Steer Studios

Riyadh, Riyadh Province, Saudi Arabia (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.

California, United States (Remote)

California, United States (Remote)

United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by That's No Moon

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug