Material Artist

1 Hour ago • 2 Years + • Technical Art

Job Summary

Job Description

The Material Artist will lead material creation, ensuring high artistic and technical quality. Responsibilities include creating high-quality, tileable textures in Substance Designer, designing and optimizing materials in Unreal Engine, mentoring junior artists, and collaborating with the art director and producers. The ideal candidate possesses strong Substance Designer skills, understands PBR workflows and UE5 shader creation, and has experience in tiled texture creation and layered materials. They should be able to communicate clearly with clients and digest feedback effectively. The role requires strong communication, collaboration and the ability to share knowledge.
Must have:
  • Solid Substance Designer knowledge
  • UE5 experience (shader creation)
  • PBR workflow understanding
  • Tiled texture creation
  • Layered materials expertise
  • Client communication skills
Good to have:
  • Art degree
  • Traditional modeling skills
  • Shader optimization knowledge (UE5)
  • Documentation creation skills
Perks:
  • Medical insurance
  • Remote work option
  • Flexible schedule
  • Professional development opportunities
  • Work on diverse game projects
  • Modern office in Kyiv

Job Details

Responsibilities

  • Lead material creation expertise within the company, ensuring top quality from both artistic and technical perspectives.
  • Maintain clear communication with clients regarding materials and textures.
  • Mentor and support material artists, helping them improve their skills.
  • Develop and maintain internal material documentation.
  • Create high-quality, tileable textures in Substance Designer based on provided references.
  • Design and optimize Layered and Master Materials in Unreal Engine.
  • Implement and fine-tune materials in Unreal Engine.
  • Assist junior artists with simpler tasks.
  • Collaborate daily with the Art Director, Producer, and Lead Artist.
  • Work closely with clients to meet asset quality expectations.

Qualifications

  • Solid knowledge of Substance Designer software.
  • Intermediate knowledge of Substance Painter software.
  • Experience in Tiled Textures creating.
  • Understanding of Layered Materials workflow.
  • Full understanding PBR workflow.
  • Experience working with UE 5.x including broad range of shader creation technics (node based, not code).
  • Basic knowledge of any industry 3D software.
  • Ability to digest the feedback and find most important points.
  • Ability to share knowledge in understandable form.
  • At least В2 English level.

Will be a plus:

  • Art Degree.
  • Skill in traditional modeling (LP+HP).
  • Passionate player with solid understanding modern game industry standards.
  • Tech understanding of shader optimization pipeline in UE 5.x.
  • Ability to share knowledge, docs creation.
  • 2+ years working as material artist.

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

WHAT WE OFFER

  • VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
  • The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
  • Clear and transparent employee growth assessment system with regular feedback for your career development;
  • As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
  • The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
  • The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
  • Medical insurance;
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
  • The possibility of remote work and flexible schedule on corporate equipment;
  • A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
  • Opportunities to engage in corporate social responsibility (CSR) projects.

Job Info

  • Job Function Identification 1056
  • Posting Date 02/25/2025, 01:48 PM
  • Locations Ukraine, Kyiv (VOC) (Remote)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-KN1 #LI-vok

Similar Jobs

SAIC - 3D Graphic Artist

SAIC

Reston, Virginia, United States (Remote)
7 Months ago
Room 8 Studio - 3D Vehicles Artist, Middle/Senior

Room 8 Studio

(On-Site)
6 Days ago
PlatinumGames - Character Modeler

PlatinumGames

(On-Site)
1 Month ago
Activision - Weapons and Vehicles Artist

Activision

Guildford, England, United Kingdom (Hybrid)
1 Week ago
IO Interactive - Senior Character Artist

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
4 Months ago
Starbreeze Studios - Lighting Artist (PAYDAY/PUBG)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Day ago
PAPAYA - Technical Artist- Poland

PAPAYA

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
ZeniMax Media - Senior Lighting Artist

ZeniMax Media

Rockville, Maryland, United States (On-Site)
5 Months ago
Statement VFX - Mid/Senior VFX Compositor

Statement VFX

Barcelona, Catalonia, Spain (On-Site)
8 Months ago
BULKHEAD - Art Manager

BULKHEAD

Derby, England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sports Interactive - Senior Character Artist

Sports Interactive

London, England, United Kingdom (Hybrid)
5 Days ago
Bondex - 3D Stylized Environment Artist

Bondex

South Korea (Remote)
6 Months ago
Playrix - 3D Artist

Playrix

Ireland (Remote)
1 Month ago
LAIKA Studios - CG Asset Artist

LAIKA Studios

Hillsboro, Oregon, United States (On-Site)
7 Months ago
Nintendo - Contract - Associate Environment Artist

Nintendo

Redmond, Washington, United States (Hybrid)
3 Weeks ago
Frontier Developments - Character Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
3 Weeks ago
Milk Visual Effects - Senior Texture Artist

Milk Visual Effects

(On-Site)
2 Months ago
Hiporo - Lead Artist, Amazon Games

Hiporo

Romania (Hybrid)
7 Months ago
IO Interactive - Senior Character Artist

IO Interactive

Copenhagen, Denmark (Hybrid)
4 Months ago
Saber Interactive - Senior 3D Character Artist

Saber Interactive

Madrid, Community Of Madrid, Spain (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Ukraine

Playrix - Senior VFX Artist

Playrix

Ukraine (Remote)
4 Months ago
N-iX - Senior Manual QA Engineer (Web and Mobile)

N-iX

Kyiv, Kyiv City, Ukraine (Hybrid)
5 Days ago
Playrix - Senior Release Engineer

Playrix

Ukraine (Remote)
3 Months ago
N-iX - Senior Data Engineer (#2327)

N-iX

Ukraine (Remote)
3 Months ago
Every matrix - QA/Middle Incident Manager

Every matrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
2 Weeks ago
Gunzilla - Technical Producer UA - (Metagame team)

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
PwC - Manager in Private Sector Consulting department

PwC

Kyiv, Kyiv City, Ukraine (On-Site)
4 Months ago
RubyPlay - Senior 2D Animator

RubyPlay

Kyiv, Kyiv City, Ukraine (On-Site)
6 Months ago
N-iX - Senior Java Engineer (#2596)

N-iX

Ukraine (Remote)
2 Months ago
N-iX - Senior Python Software Engineer (#2666)

N-iX

Kyiv, Kyiv City, Ukraine (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago
The Walt Disney Company - Pipeline Technical Director I

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Bad Robot Games - Lead VFX Artist

Bad Robot Games

(Remote)
6 Days ago
Scanline VFX - FX Artist

Scanline VFX

Seoul, South Korea (On-Site)
7 Months ago
Larian Studios - Senior VFX Artist

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
5 Months ago
Keywords Studios (Player Support) - UE4 Technical Artist

Keywords Studios (Player Support)

Shanghai, Shanghai, China (On-Site)
9 Months ago
Motive Studio - Senior Environment Artist - IRON MAN

Motive Studio

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
2 Weeks ago
DNEG - Pipeline Assistant Technical Director (Australia Shift)

DNEG

Chennai, Tamil Nadu, India (On-Site)
4 Months ago
Scopely - Lead Producer, Art Outsourcing

Scopely

Mexico City, Mexico City, Mexico (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded