Mobile Software Engineer

2 Months ago • 2 Years + • Mobile Development

Job Summary

Job Description

The Mobile Software Engineer will be responsible for shipping all Penrose’s titles on mobile platforms. They will work closely with engineering management on optimizing all engineering processes, and collaborate with cross-functional teams to define, design, and ship new features. The role involves bug fixing, improving application performance, and participating in the design and implementation of sophisticated features in iOS applications. The engineer will continuously discover, evaluate, and implement new technologies to maximize development efficiency, and be comfortable with both application coding and UI creation based on design team specifications.
Must have:
  • 2+ years of mobile application development experience.
  • Proficiency with Objective-C and Swift; strong ability with latest iOS SDKs.
  • Experience with iOS frameworks such as Core Data, Core Animation, etc.
  • Understanding of Apple’s design principles and interface guidelines.
  • Experience shipping one or more titles to the Apple Store.
  • Strong understanding of caching and or multi threading programming.
  • Excellent knowledge of the iOS platform and the associated tool chain.

Job Details

Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. We need a Mobile Software Engineer to design and develop code real-time applications for multiple products.

Responsibilities

  • Responsible for shipping all Penrose’s titles on mobile platforms.
  • Work closely with engineering management on optimizing all engineering processes such as estimation, architecture, task definition etc.
  • Work closely with Project Managers on planning and execution tracking.
  • Collaborate with cross-functional teams to define, design, and ship new features.
  • Work on bug fixing and improving application performance.
  • Participate as an individual contributor in the design and implementation of sophisticated features in iOS applications.
  • Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
  • You should be comfortable at both the application coding and UI creation based on design team specifications.

Requirements

  • BS/MS degree in Computer Science, Engineering or a related subject .
  • 2+ years of mobile application development experience.
  • Able to approach complex problems and convert them into simple and elegant solutions.
  • Proficiency with Objective-C and Swift. Strong ability with latest iOS SDKs.
  • Experience with iOS frameworks such as Core Data, Core Animation, etc.
  • Understanding of Apple’s design principles and interface guidelines.
  • Experience shipping one or more titles to the Apple Store.
  • Debug application and provide support.
  • Strong understanding of caching and or multi threading programming.
  • Excellent knowledge of the iOS platform and the associated tool chain.
  • Experience of shipping one or more iOS applications to the App Store.
  • Strong interpersonal skills and outstanding communication skills.
  • Very strong analytical, problem solving and communication skills.
  • Avid interest in the possibilities of Augmented and Virtual Reality.

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About The Company

Penrose Studios is at the forefront of virtual reality as a storytelling medium. We’re a group of artists, engineers and storytellers, and we’re looking for an eclectic mix of talented individuals who are fast learners with driven personalities.

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

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