Programming Intern - UI/Gameplay

2 Months ago • All levels • Game Design

Job Summary

Job Description

The UI/Gameplay Programming Intern will develop systems for managing the structure, data display, and gameplay mechanics of the games. This involves writing backend, frontend, or script code and maintaining communication with team members and other departments. The intern will create functionalities to improve the user-friendliness and flexibility of UI/gameplay systems and participate in design discussions to create quality user interfaces and game controls. Responsibilities include programming in scripting languages and C++, using internal tools, fixing bugs, designing tools, participating in game functionality design, reviewing code, and sharing knowledge.
Must have:
  • Proven programming experience.
  • Competence with C++, C and scripting languages.
  • Interest in video game technologies.
  • Ability to work with creative partners.
  • Positive attitude and adaptability.
  • Good French or English skills, spoken and written.
  • Passion for video games.
Good to have:
  • Experience with game engines.
  • Delivery of at least one video game project.
  • UI/Gameplay design skills.
Perks:
  • Competitive salary and vacation policy
  • Opportunity for professional advancement
  • Free training courses for employees

Job Details

Titre du poste:

Stagiaire en programmation - UI/Gameplay

Identifiant de demande de poste:

R025486

Description du poste:

Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de titres renommés.

C’est avec fierté que nous contribuons grandement à la célèbre franchise Call of Duty, par la création de contenu sur les saisons de Warzone, en dirigeant le développement de la version PC de Call of Duty ainsi qu’en étant impliqué sur une nouvelle expérience mobile. À travers notre histoire, nous avons également participé au succès de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.

Travailler chez Beenox, c’est faire partie d’une équipe motivée et solidaire où nous collaborons afin d’arriver à un objectif commun: créer des expériences de jeu mémorables pour des millions de joueurs et joueuses. C'est un environnement à la fois stimulant et valorisant, à l’intérieur duquel chaque personne a une voix et un impact sur les projets et le studio. Viens te joindre à la meilleure équipe de l’industrie pour travailler sur des projets passionnants et créatifs!

Nos avantages

  • Rémunération et politique de congés compétitives
  • Croissance professionnelle sur le plan technique et/ou management
  • Différentes formations offertes gratuitement pour les employé(e)s

...Et beaucoup de plaisir à travers des activités et événements inoubliables!

À propos du rôle

Ta première mission sera de développer des systèmes pour gérer la structure, l’affichage des données ou des mécaniques de gameplay de nos jeux. Pour ce faire, tu devras développer du code Backend, Frontend ou du script. Tu devras aussi maintenir une bonne communication pour assurer la collaboration avec tes partenaires, au sein de ton équipe et des autres départements UI/Gameplay (design, art et scripting).

De plus, tu devras créer des fonctionnalités pour faciliter l’utilisation des systèmes UI/Gameplay et améliorer leur flexibilité. Enfin, tu participeras aux discussions de l’équipe de conception pour déterminer les solutions optimales afin de créer des interfaces utilisateur, des contrôles et des mécaniques de jeu de qualité dans les délais alloués.

Responsabilités

  • Programmer  efficacement en langage de script et C++ pour contrôler divers aspects du jeu;
  • Utiliser les outils internes pour construire des structures de menus et de systèmes gameplay et concrétiser la vision créative des fonctionnalités;
  • Corriger les bogues décelés au cours du développement, en collaboration avec l’équipe de test et de production;
  • Concevoir des outils et des composants à l’usage des autres membres de l’équipe;
  • Participer activement à la conception des fonctionnalités du jeu à titre de membre technique du département UI/Gameplay;
  • Passer en revue le code de tes collègues pour en vérifier la qualité;
  • Partager les connaissances et les découvertes avec tes collègues.
     

Exigences

  • Expérience confirmée en programmation;
  • Compétence avec des langages comme C++, C et divers langages de script;
  • Intérêt à découvrir différentes technologies et systèmes du jeu vidéo;
  • Capacité à travailler avec des partenaires créatifs pour créer des interfaces ou mécaniques de jeux accrocheuses et engageantes;
  • Attitude positive et bonne capacité d’adaptation;
  • Bon niveau de français ou anglais, à l’oral et à l’écrit;
  • Passion pour le jeu vidéo.
     

Points bonus

  • Expérience avec des moteurs de jeu;
  • A livré au moins (1) projet en jeu vidéo;
  • Habiletés en design UI/Gameplay.

Nous aimons entendre tous ceux.celles qui sont enthousiastes à l'idée de changer l'industrie des jeux vidéos. Vous n'êtes pas sûr de répondre à toutes les qualifications ? Laissez-nous décider! La recherche montre que les femmes et les membres d'autres groupes sous-représentés ont tendance à ne pas postuler à des emplois lorsqu'ils pensent qu'ils ne possèdent pas toutes les qualifications, alors qu'en fait, iels les possèdent souvent ! Chez Activision Blizzard, nous nous engageons à créer un environnement diversifié et inclusif et vous encourageons vivement à postuler.
 


//
 

Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

We are proud to be a major contributor to the popular Call of Duty franchise, creating content for each season of Warzone, leading the development of the PC version of Call of Duty and contributing to the new mobile gaming experience. Along the way, we have also been involved in the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

Working at Beenox means collaborating with a motivated, cohesive team to achieve a common goal: creating memorable gaming experiences for millions of players. It is a stimulating and empowering work environment where every person has a voice and an impact on the projects and the studio. Come join the best team in the industry and be part of exciting and creative projects!

Our perks

  • Competitive salary and vacation policy
  • Opportunity for professional advancement (technical and/or management)
  • Free training courses for employees

…And plenty of fun company activities and events!

About the role
 

Your first mission will be to develop systems to manage the structure, data display or gameplay mechanics of our games. To do so, you will develop backend, frontend or script code. You will also be expected to maintain good communications in order to work with your partners, teammates and other UI/gameplay departments (design, art, scripting).

Furthermore, you will create functionalities to render UI/gameplay systems more user-friendly and flexible. Finally, you will participate in design team discussions to find optimal solutions for the creation of quality user interfaces, controls and gameplay mechanics within prescribed deadlines.

Responsibilities

  • Program effectively in scripting and C++ languages to control various aspects of the game
  • Use internal tools to build menu structures and gameplay systems and concretize the creative vision of game functionalities
  • Fix bugs detected during development with the testing and production team
  • Design tools and components to be used by other team members
  • As a technical member of the UI/gameplay department, participate actively in designing game functionalities
  • Review code produced by teammates for quality control purposes
  • Share your knowledge and discoveries with co-workers.
     

Requirements

  • Proven programming experience
  • Competence with languages such as C++, C and various scripting languages
  • Interest in different video game technologies and systems
  • Ability to work with creative partners to create eye-catching and engaging game interfaces or mechanics
  • Positive attitude and good adaptability
  • Good spoken and written French and English
  • Passionate about video games.
     

Bonus points

  • Experience with game engines
  • Delivery of at least one (1) video game project
  • UI/gameplay design skills.
     

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

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