Senior AI Engineer

6 Months ago • 6 Years + • $160,000 PA - $200,000 PA

About the job

Job Description

Senior AI Engineer needed for game development with C++, AI algorithms, and strong communication skills. Must have 6 years game industry experience, 3+ years specializing in AI programming.
Must have:
  • AI Programming
  • C++ Language
  • Game Industry
  • AI Algorithms
Good to have:
  • Multiplayer Title
  • UE4/UE5
  • Scripting Language
  • Offline Tools
Perks:
  • Unlimited PTO
  • Profit Sharing

Company Description

The Molasses Flood is a CD PROJEKT game development studio located in the greater Boston area. We were founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. We’re currently working on an ambitious and exciting new project set in The Witcher universe. We value every voice on the team, open communication and transparency, and run a studio based on mutual respect and kindness between all members and levels of the team. If this sounds like the type of team you’d like to be a part of, we encourage you to apply.

Job Description

The Molasses Flood is looking for a Senior AI Engineer to help us innovate and evolve our AI technologies. The AI Engineer will be responsible for driving and implementing AI behaviors, as well as developing the core AI framework.The systems you build will be fully transparent and usable by the artists and designers you work with, and will serve the ultimate goal of creating a great game and a great player experience.

The person in this role will report to the Lead Gameplay Engineer.This role may be performed per our hybrid work model in the greater Boston area (Tues/Thurs in our office and Mon/Wed/Fri work from home), with relocation assistance available. This role could also be performed remotely within the continental US and Canada, and according to US East coast core hours. Benefits and salary range available vary by country. 

RESPONSIBILITIES:

  • Design, build out, maintain and optimize foundational AI systems in a multiplayer environment, using C++ and Blueprints.

  • Build developer-friendly, easy-to-use, stable systems that allow design teams to rapidly build & iterate on content.

  • Ensure game performance standards across areas of system ownership for all target platforms.

  • Follow the code quality standards set by the team.

  • Collaborate with everyone on the team and across disciplines in achieving the overall vision of the game.

  • Solicit and incorporate feedback from team members regarding existing systems.

  • Mentor more junior members of the engineering team.

Qualifications

  • Minimum of 6 years game industry experience, with at least 3 of those specializing in AI programming.

  • Deep knowledge of common AI data structures, algorithms and patterns including behavior trees, blackboards, smart objects, etc.

  • Competence with C++ or a similar language.

  • Working knowledge of 3d mathematics.

  • The ability to communicate ideas clearly both verbally and written, and work collaboratively with design, art and production. 

  • Curiosity, kindness, and a positive and professional can-do attitude.

  • Candidates must have a US or Canadian work permit or citizenship, depending on country location.

NICE TO HAVES:

  • Experience or familiarity with domain-specific scripting language design and implementation.

  • Experience or familiarity with offline tools and pipelines such as World Machine or Houdini.

  • UE4 or UE5 experience.

  • Experience on a multiplayer title.

The expected annual salary range for this position is $160,000 to $200,000, negotiable, for US hires. Salary offered will be based upon a number of factors, including but not limited to: skill set, years and quality of experience, and suitability for the role.

Additional Information

What we offer (US hires):

  • 100% company paid medical, dental, and vision plans available - for employees and dependents
  • 401K with matching
  • Company paid long & short term disability plans, and life insurance
  • Profit sharing plan
  • Unlimited PTO and flexible schedule
  • Environmental company paid offset of employees’ carbon footprint via Wren.co
  • Positions worked in office are hybrid: M/W/F work from home & T/Th work in office, with lunch provided on the in office days
  • Dog friendly office
  • Many opportunities for advancement as our team grows and takes on new challenges 

The Molasses Flood is proud to be an equal opportunity employer. We are committed to embracing and celebrating diverse thoughts and backgrounds throughout our organization. Employment at The Molasses Flood is based on ability  – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decisions, or any other characteristics protected by applicable law. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.

California Candidates: TMF abides by all policies set forth in the CCPA/CPRA.  For more information, please contact HR or visit the California Privacy Protection Agency website: https://cppa.ca.gov/


All your information will be kept confidential according to EEO guidelines.

View Full Job Description
$160.0K - $200.0K/yr (Outscal est.)
$180.0K/yr avg.
Boston, Massachusetts, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Remote)

Boston, Massachusetts, United States (Remote)

View All Jobs

Get notified when new jobs are added by CD PROJEKT RED

Similar Jobs

Climax Studios - Senior A.I. Programmer

Climax Studios, United Kingdom (On-Site)

Meta - Security Engineer Intern, Product

Meta, United States (On-Site)

Stardock - Senior Graphics Engineer

Stardock, United States (On-Site)

Skan AI - Release Manager

Skan AI, India (Hybrid)

PwC - Manager Risk Consulting Non-IT

PwC, Cameroon (On-Site)

Blue Yonder - Sr-Risk Assessor-TPRM,CRISC

Blue Yonder, India (On-Site)

CloudHire - Anaplan Solution Architect

CloudHire, Georgia (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keywords Studios (Player Support) - Lead Game Developer

Keywords Studios (Player Support), India (On-Site)

Next Level Business Services - Enovia – Solution Architect

Next Level Business Services, United States (On-Site)

Sphere Entertainment Co - Senior Manager Visualization and Performance Capture

Sphere Entertainment Co, United States (On-Site)

Insight Global - Environment Artist

Insight Global, United States (Remote)

Ubisoft - Team Lead Programmer [Rainbow Six]

Ubisoft, Canada (Hybrid)

IO Interactive - Senior Audio Programmer

IO Interactive, Türkiye (Hybrid)

Virtuos - Senior Programmer

Virtuos, France (On-Site)

Ubisoft - Senior Gameplay Programmer

Ubisoft, China (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Boston, Massachusetts, United States

SSC Technologies - Sales Manager

SSC Technologies, United States (Hybrid)

Company3 Method Studios - Facility Technician (7:00am - 3:30pm PT)

Company3 Method Studios, United States (On-Site)

The Walt Disney Company - Software Engineering Intern, RenderMan – Summer 2025

The Walt Disney Company, United States (On-Site)

Trek - Service Advisor

Trek, United States (On-Site)

Scale AI - Strategic Account Executive - Generative AI

Scale AI, United States (On-Site)

AGS - American Gaming Systems - Warehouse Lead

AGS - American Gaming Systems, United States (On-Site)

The Walt Disney Company - Cosmetologist 2 - Full Time - Walt Disney World

The Walt Disney Company, United States (On-Site)

The Walt Disney Company - Lead Software Engineer, Ad Platforms

The Walt Disney Company, United States (On-Site)

PTW - Project Manager, Video Games - QA

PTW, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Life church - Architectural Staff

Life church, United States (On-Site)

Light & Wonder - Senior Software Engineer

Light & Wonder, India (On-Site)

Aspyr Media - Head of Engineering

Aspyr Media, United States (On-Site)

Nintendo - Senior Software Engineer (Python/React)

Nintendo, United States (Hybrid)

ION - Senior C++ Developer, Italy

ION, Italy (On-Site)

Convai - 3D Character Artist

Convai, Egypt (On-Site)

Cloud Imperium Games - Technical Director

Cloud Imperium Games, United Kingdom (On-Site)

Netradyne - Embedded Multimedia Developer

Netradyne, India (On-Site)

Whatnot - Risk Strategist

Whatnot, United States (Remote)

Get notifed when new similar jobs are uploaded