Senior DevOps Engineer (LiveOps), China
Location: Shanghai, China
thatgamecompany is an independent game studio dedicated to creating emotionally engaging experiences that connect players across time and space. For over a decade, we have focused on developing our games, producing masterpieces such as Flow, Flower, Journey, and Sky: Children of the Light, which combine artistry and depth.
on any given day at our game studio, you might:
Design, implement, test, and maintain internal tools and integrations to empower the
LiveOps team in delivering exceptional player experiences.
Collaborate with the global LiveOps Architect to experiment with and refine Live Architecture strategies that enhance cross-team workflows.
Mentor team members across disciplines on Live Operations principles, processes, and
tools to foster a culture of shared knowledge.
Participate in release readiness checks and live incident response efforts to ensure smooth game operations.
Communicate technical progress and outcomes clearly to both internal teams and players.
Explore and apply Systems Design principles to improve tooling, automation, and scalability for live service games.
We expect you to:
Have a passion for live service games and a drive to build tools that elevate team efficiency and player satisfaction.
Thrive in collaborative environments, enjoy mentoring others, and continuously seek
learning opportunities.
Embrace experimentation and innovation to solve complex problems in live operations.
Required Skills
5 years or more experience in tools development, DevOps, or software engineering for live
service games or related fields.
Proficiency in two or more of Python, Golang, C/C++, or Jenkins Groovy.
Experience designing and implementing CI/CD pipelines (Jenkins, GitLab CI, Tekton,
GitHub Actions).
Familiarity with container-based application development (Docker, Kubernetes).
Fluency in writing REST APIs and applying software patterns like TDD.
Knowledge of Agile methodologies and software release management practices.
Strong understanding of source control systems (Git, Perforce).
Capable of understanding English documentation. Fluent in written English for technical
communications in chat tools. Be able to speak English for daily life.
Preferred Skills
Any of the following would be highly preferred, but we prioritize candidates eager to innovate
and grow:
Experience with GitOps tools (ArgoCD, FluxCD, Terragrunt).
Advanced Kubernetes skills (application development and platform management).
Background in building tools for multiple live service games or SaaS/PaaS products.
Knowledge of SRE practices and their application in game development.
Imagination for redefining "what’s possible" in live operations tooling.
Fluent spoken English for cross-team and player-facing communication.
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thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.
We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that make positive change to the human psyche worldwide.
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