Senior Environment Artist

2 Months ago • 8 Years + • 3D Art

Job Summary

Job Description

As a Senior Environment Artist at Fatshark, you will be responsible for creating visually stunning and immersive environments for their upcoming fantasy game. Responsibilities include creating high, low, and mid-poly models; working extensively with Unreal Engine; using Blender for 3D modeling; developing textures and materials using Substance Designer and Painter; collaborating with the art team; optimizing assets for performance; and mentoring junior artists. You'll ensure all assets adhere to the project's visual style and technical constraints, contributing to a high-quality player experience.
Must have:
  • Senior Environment Artist experience
  • Shipped at least one game
  • Unreal Engine proficiency
  • Blender & Substance Suite expertise
  • PBR pipeline understanding
  • Teamwork and communication
Good to have:
  • AAA game experience
  • Leadership experience
  • Maya/3ds Max knowledge
  • Zbrush/3D Coat experience
  • Shader creation knowledge
Perks:
  • Playful and inclusive workplace
  • Personal growth opportunities
  • Flex time and paid overtime
  • Pension, health benefits
  • Bonus program
  • Relocation package
  • Social events
  • Dog-friendly office

Job Details

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

As a Senior Environment Artist at Fatshark, you will be at the forefront of crafting the visually stunning and immersive environments that define our games; in this case, our upcoming fantasy game world.

Your creative expertise will be pivotal in shaping the aesthetic and atmospheric elements that bring our world to life. Working closely with our talented art team and collaborating with other departments, you will ensure that the highest quality assets and environments are produced, significantly enhancing the overall visual experience for players.

Join us and become part of a team that thrives on passion, creativity, and collaboration. As a Senior Environment Artist, you will not only help create captivating game worlds but also contribute to a vibrant workplace where your ideas and talents are celebrated. If you are driven by a love for gaming and a desire to push the boundaries of visual storytelling, we would love to have you on board.

What you'll do

  • Create high, low, and mid-poly models for environmental scenes, including modular structures, foliage, terrain, set/hero pieces, vehicles, weapons, pickups, etc.
  • Work extensively with Unreal Engine to bring environments to life
  • Use Blender as the primary tool for 3D modeling, ensuring seamless integration with our pipelines (other preferences are also considered)
  • Develop textures and materials using Substance Designer and Substance Painter
  • Research and gather references to maintain a high level of visual fidelity
  • Optimize environment assets for performance while maintaining visual quality
  • Collaborate closely with the art director, concept artists, other 3D artists and various team members, fostering effective communication and iteration
  • Ensure all art assets adhere to the project's visual style and technical constraints
  • Provide mentorship and guidance to junior artists, fostering a culture of creative collaboration and excellence
  • Contribute to the continuous improvement of our art pipelines and workflow

Required qualifications

  • Previous experience as a senior environment artist in a professional game development setting
  • Shipped at least one game title
  • Good understanding of the PBR material pipeline
  • Proficiency in Unreal Engine
  • Proficiency in industry-standard 3D modeling software, preferably Blender
  • Excellent knowledge of perspective and expertise in conveying form and shape in 3D
  • Proficiency in Substance Designer and Substance Painter for texture and material creation
  • Proficiency in tools like Photoshop or equivalent for texture creation
  • Strong communication skills and high proficiency in English
  • Ability to work effectively in a collaborative team environment

Bonus qualifications

  • Experience working on AAA game titles
  • Previous experience in a leadership position
  • Technical and detail-oriented mindset with a strong interest in game design
  • Familiarity with other 3D software such as Maya or 3ds Max
  • Experience in sculpting using software like Zbrush, 3D Coat or similar
  • Knowledge of shader creation
  • Passion for gaming and a deep understanding of the industry

What we offer

  • A playful, friendly and inclusive workplace
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Relocation package for international talent
  • Parties, social events and team-building activities
  • Dog-friendly office located in central Stockholm

Application details

We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP 2025
Form of Employment: Permanent, full-time

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About The Company

We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC. 


We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.


At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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