We are looking to hire a Senior Producer to join our team. In this role, you will own and drive the delivery of the product vision while acting as a leadership figure, inspiring and supporting a diverse team from production through to post-launch.
Starbreeze is a multi-franchise studio and we work with several game IPs, including our long-standing Payday franchise. Your first assignment will be Project Baxter, a cooperative action game inspired by tabletop RPGs and set in the world of Dungeons & Dragons®.
Please note that this role must be based in Stockholm, with Tuesday, Wednesday, and Thursday as set office days.
Responsibilities:
Overall ownership of the product vision; maintaining and updating this throughout the development cycle to reflect changes in scope, technical constraints, emergent work, stakeholder requirements, etc.
Ensure product vision remains clear to all stakeholders; including development, marketing, publishing, central/support teams, executive staff, external partners, and consumers.
Provide guidance and direction to ensure a high quality delivery of the product vision to all relevant teams and individuals.
Collaborate with the team to help scope the game to keep it on time, on budget and high quality.
Collaborate with craft leaders to build and inspire a high functioning team.
Define quality best practices and standards for the team and ensure adherence to them, setting delivery goals that prioritize the quality of the work and overall product.
Work with Quality Assurance to quantify and qualify the quality of the product at each milestone.
Represent your product and franchise by actively participating in multi-year tactical and strategic product business planning.
Partner with Analytics and Product Owners to ensure key KPIs are defined and monitored, and drive product and development directions using these.
Build, foster and grow partnerships with externals; including first parties, licensors, and associates parties.
Build, foster and grow partnerships with internal service and central teams; including Publishing, Marketing, QA, and Studio management and leadership groups.
Requirements:
Extensive experience as a Producer working in a game development studio responsible for development staff and game features on the development of multiple AA+ PC/console games
Experience leading high-functioning, quality-driven teams.
Excellent verbal and written communication, multi-tasking, and scheduling skills.
Strong time management skills with the ability to multitask across disciplines, assess risk, define priorities, and resolve problems while meeting deadlines.
Deep knowledge of game development; including team dynamics, common development hurdles, game engines, development milestones, etc.
Strong working knowledge of at least one bug-tracking software solution and MS Office.
Player first mentality.
Nice to have:
Experience working on online multiplayer live service games.
Hands-on development experience in any development area; art, design, programming, QA, etc.
Experience working with a licensed IP and communicating with that IP holder throughout a development process.
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Starbreeze is an independent developer, publisher, and distributor of PC and console games targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAY™, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers.
Starbreeze shares are listed on Nasdaq Stockholm
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