Senior Rigging Artist

2 Hours ago • 4-8 Years • Technical Art • Animation • Undisclosed

About the job

Job Description

Vertigo Games seeks a Senior Rigging Artist to contribute to their next VR game. Responsibilities encompass rigging complex creatures, characters, and objects; creating and optimizing rigging and animation workflows using scripts and tools; developing new features for existing tools; creating hand poses and finger animations for VR; collaborating with various teams; setting up blend shapes for facial animation; and staying updated on industry trends. The ideal candidate possesses proven gaming industry experience with complex character rigs, extensive knowledge of rigging techniques, proficiency in Maya, MotionBuilder, Unreal Engine, and scripting languages (e.g., Python, MEL).
Must have:
  • Proven experience as a Rigging Artist
  • Complex character rigs portfolio
  • Maya, MotionBuilder, Unreal Engine
  • Scripting (Python, MEL)
  • Collaboration & communication skills
Good to have:
  • VR project experience
  • Blender, Unreal Blueprints
  • Motion capture & real-time animation
  • Mentorship skills
Perks:
  • Hybrid work model
  • 26+ vacation days
  • Free public transport
  • Free pension plan
  • Free lunch
  • Group activities
  • Latest VR hardware
Your mission
We are Vertigo Games, developers and publishers of top-end VR titles like Metro Awakening, Arizona Sunshine, After the Fall and The 7th Guest. Our Amsterdam studio has started development of our next VR game, following Metro Awakening, and we are looking to recruit a Senior Rigging Artist who can aid us in our mission.

Are you looking for a studio that celebrates creativity and sets the bar in immersive entertainment? Then we should meet!

KEY RESPONSIBILITIES

  • Rig complex creatures, humanoid characters and a range of intricate items such as props, mechanical and vehicle rigs, including realistic and stylized designs for virtual reality games.
  • Utilize and create scripts and tools to streamline and optimize the rigging and animation workflow.
  • Expand upon the current rigging and animation tools with new features and modules.
  • Create hand poses and finger animations for natural and intuitive virtual reality interactions.
  • Collaborate closely with the character team, technical animators, animators and game designers to ensure seamless integration of rigs and coordinate efforts effectively.
  • Create and set up blend shapes for facial animation and lip-sync.
  • Stay up-to-date with the latest rigging techniques, trends, and best practices in the gaming industry.
Your profile
  • Proven experience as a Rigging Artist in the gaming industry, with a strong portfolio showcasing complex character rigs.
  • Extensive knowledge of rigging techniques, deformation systems, and character setup.
  • Experience in working with Maya, Motionbuilder and Unreal Engine.
  • Proficiency in scripting languages (e.g., Python, MEL) for tool and pipeline development.
  • Excellent communication, time management and collaboration abilities, with the ability to convey technical information clearly.
  • Strong problem-solving, troubleshooting, and coordination skills.
Bonus points for
  • Prior experience working on virtual reality projects.
  • Knowledge of Blender, Unreal blueprints, control rig and motion matching.
  • Experience with motion capture and real-time animation workflows.
  • Solid mentorship skills.
We offer
  • A company culture that values a healthy work-life balance.
  • A hybrid working model with three office days per week.
  • 26 standard vacation days with an option to buy 5 more.
  • Free commuting with public transport to and from the office.
  • Free pension plan.
  • A healthy lunch in our canteen.
  • Group activities and Thursday afternoon drinks.
  • The latest VR hardware and titles which you can borrow and take home.
  • Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.
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About The Company

Vertigo is the mobile game development & publishing studio of midcore real-time social multiplayer games, located in Istanbul, Turkey. Our goal is to develop and self-publish social multiplayer games with the best gaming experience and high quality production values. We're focusing on making the best games with polished graphics and addictive game-play. We offer a fun, lively and dynamic workplace, where creativity, agility, and innovation are encouraged, prized and rewarded. Working with us will develop your skills, drive your career forward and delight millions of players around the world. As a fast-growing team of game development enthusiasts, we create a challenging work environment open to anybody truly passionate about mobile games. jobs@vertigogames.co https://www.vertigogames.co

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