Senior Material Artist

13 Hours ago • All levels • Technical Art • $88,100 PA - $175,100 PA

Job Summary

Job Description

As a Sr. Material Artist at Atomic Arcade, you'll design, develop, and iterate on high-quality shaders and materials for environments, hard surfaces, and characters in Unreal Engine. Collaborate with various teams to prototype and finalize materials, manage a material library, and mentor junior artists. You'll leverage your expertise in PBR, lighting, and performance optimization, using tools like Substance Designer and Marmoset. Responsibilities include troubleshooting technical issues, creating supporting documentation, and ensuring materials align with the artistic vision for the G.I. Joe Snake Eyes game. The role requires a strong portfolio demonstrating realistic, high-quality real-time work.
Must have:
  • High-quality shader & material creation
  • Unreal Engine material system expertise
  • PBR & lighting knowledge
  • Performance optimization skills
  • Substance Designer & Marmoset experience
  • Problem-solving & collaboration
Good to have:
  • HLSL experience
  • Scripting & pipeline development
Perks:
  • Medical, Dental & Vision Insurance
  • Paid Vacation Time & Holidays
  • 401(k) match
  • Paid Parental Leave
  • Volunteer Program
  • Tuition Reimbursement
  • Product Discounts

Job Details

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

 

Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division of Hasbro.

 

 

What You'll Do:

  • Design, develop and iterate on of high-quality shaders and materials for environments, hard surface models, and characters.
  • Collaborate with various teams to prototype and finalize materials and material systems that achieve specific visual goals, while working within performance budgets.
  • Build, organize and maintain a cohesive material library.
  • Bring extensive technical expertise and understanding of the physical properties of real-world surfaces and lighting to enhance the believability of our digital worlds.
  • Develop supporting documentation that outlines shader and material features, their associated parameters, use cases, and industry standards.
  • Mentor and tutor the technical and art teams to ensure proper shader and material networks for implementation on production assets.
  • Support materials and shader needs progressively as production continues until ship.
  • Work with Art Direction and Content to ensure materials match visual style and elevate expectations for AAA quality.

 

What You'll Bring:

  • A portfolio showcasing realistic and high-quality real-time work, including textures, materials, and shaders for characters, hard surfaces, and organic environments.
  • A strong understanding of shader concepts such as, Dot Product, Cross Product, etc.
  • An expert level knowledge of Unreal Engine’s Material system, including how to optimize and profile instructions.
  • Expert knowledge of Physically Based Rendering systems and how lighting pertains to surface quality.
  • The ability to troubleshoot technical and performance issues with little oversight from the Technical Art or Core Tech teams.
  • Previous experience using performance profiling tools such as, Pix, RenderDoc and/or Insights.
  • Previous experience working with texturing and visualization toolsets like Substance Designer and Marmoset.
  • Strong understanding of lighting and post processes and how it affects the overall look of materials and surfaces in game.

 

Nice to Have:

  • HLSL experience contributing to shipped game, film or simulation products.
  • Scripting and pipeline development experience.

 

 

Compensation Range, Currency USD:

  • Starting Pay Range: $88,100
  • Pay Range End: $175,100

 

 

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

 

We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

 

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

#AtomicArcade

Similar Jobs

Larian Studios - VFX ARTIST

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
1 Month ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Hybrid)
3 Weeks ago
Tailored Management - Sr. Technical Artist -World's Leading Streaming Platform!

Tailored Management

Austin, Texas, United States (Remote)
5 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
5 Months ago
Hasbro - Technical Artist

Hasbro

Renton, Washington, United States (On-Site)
4 Days ago
Ubisoft - Senior Tech Artist

Ubisoft

Milan, Lombardy, Italy (On-Site)
3 Weeks ago
CAE - Head of Engine Technical Support Services

CAE

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Tencent - Principal/Senior Technical Artist (LookDev)

Tencent

(On-Site)
1 Month ago
PlayStation Global - Lead Programmer

PlayStation Global

Guildford, England, United Kingdom (Hybrid)
3 Months ago
Activision - Senior VFX Artist

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Obsidian Entertainment - Graphics Programmer (Staff/Senior)

Obsidian Entertainment

Irvine, California, United States (On-Site)
5 Months ago
SEGA - Lead Technical Artist

SEGA

England, United Kingdom (Hybrid)
4 Weeks ago
The Mill - Lead Developer

The Mill

New York, New York, United States (On-Site)
6 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago
Sperasoft - Rendering Developer

Sperasoft

Vojvoda Stepa, Vojvodina, Serbia (Hybrid)
3 Months ago
Amazon Games - Responsable technique - Réseautique / Technical Lead - Networking, Amazon Games Montréal

Amazon Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Aesir Interactive - Unreal Engine Programmer Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (Hybrid)
5 Months ago
Rennsportgg - Technical Artist (f/m/x)

Rennsportgg

Dallas, Texas, United States (Remote)
5 Months ago
Wargaming - Render Engineer (Unannounced project)

Wargaming

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Techland - Rendering Programmer

Techland

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in North Carolina, United States

Intel Corporation - Network Security Engineer (DevSecOps)

Intel Corporation

Santa Clara, California, United States (Hybrid)
2 Months ago
Fabric - Applied Researcher, Cryptography Proof Systems

Fabric

Los Angeles, California, United States (Remote)
3 Months ago
PlayStation Global - Head of AI Governance

PlayStation Global

Aliso Viejo, California, United States (Hybrid)
3 Months ago
Egnyte - Senior Product Manager

Egnyte

Mountain View, California, United States (Remote)
2 Months ago
Blinkhealth - Bilingual Spanish - Customer Support Specialist - ON SITE

Blinkhealth

Pittsburgh, Pennsylvania, United States (On-Site)
1 Month ago
Samsung Semiconductor - Senior Manager, Memory Sales

Samsung Semiconductor

San Jose, California, United States (Hybrid)
3 Months ago
ION - Senior Linux Systems Administrator - Somerset, NJ

ION

Clifton, New Jersey, United States (Hybrid)
3 Months ago
Casumo - Payments Performance Manager

Casumo

Macedonia, Ohio, United States (Hybrid)
3 Weeks ago
ZeniMax Media - Senior Gameplay AI Engineer

ZeniMax Media

Cockeysville, Maryland, United States (Remote)
4 Months ago
Jobot - Lead Gameplay Animator

Jobot

Oklahoma City, Oklahoma, United States (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Monsters Aliens Robots Zombies - 2D Machine Learning Technical Artist

Monsters Aliens Robots Zombies

India (Remote)
3 Months ago
Motive Studio - Senior Environment Artist - IRON MAN

Motive Studio

Montreal, Quebec, Canada (On-Site)
2 Days ago
PlayStation Global - Character Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
6 Months ago
Every matrix - Senior Artist

Every matrix

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago
SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
16 Hours ago
Nintendo - CONTRACT - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Stillalive studios - Tech Artist (f/m/d)

Stillalive studios

Innsbruck, Tyrol, Austria (Remote)
5 Months ago
Scopely - Senior Content Producer - Monopoly GO!

Scopely

England, United Kingdom (Remote)
2 Weeks ago
Mavericks VFX - Mid-Level Pipeline TD

Mavericks VFX

(Remote)
1 Month ago
Kefir Games - Middle/Senior Technical Artist

Kefir Games

Cyprus (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.

Kowloon, Hong Kong (On-Site)

Quebec, Canada (On-Site)

North Carolina, United States (On-Site)

North Carolina, United States (On-Site)

Hai Phong, Vietnam (On-Site)

Hai Phong, Vietnam (On-Site)

Renton, Washington, United States (On-Site)

Renton, Washington, United States (On-Site)

Renton, Washington, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Hasbro

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug