Senior Mobile Game Designer (Japan)

1 Month ago • 5 Years + • Game Design

Job Summary

Job Description

Limit Break seeks a Sr. Mobile Game Designer in Tokyo to design and iterate on game mechanics, rewards, game modes, and monetization systems for their mobile, cross-platform, and Web3 integrated games. Responsibilities include establishing design processes for new levels and live events, collaborating with creative and art teams, designing game mechanics and systems, prototyping gameplay ideas, and working with live services to optimize game content using data-driven approaches. The role involves utilizing Unity to create 3D game scenes and ensuring implementation aligns with design specs. Candidates should have 5+ years of experience in game design, expertise in free-to-play mobile games, and a strong understanding of game design theory and current mobile game trends.
Must have:
  • 5+ years game industry experience
  • Free-to-play mobile game design expertise
  • Unity 3D environment creation
  • Design & implement game mechanics
  • Data-driven design approach
Good to have:
  • Live game services experience
  • Agile development experience
  • Experience designing F2P mobile game from scratch

Job Details

Sr. Mobile Game Designer ,

Location: Tokyo Japan

About us:

Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.  Limit Break founded by global industry leaders in mobile gaming, We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits.

We combine the power of technology, crypto currency, and creative vision to create experiences that connect people from all corners of the globe.Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The total crypto market capitalization increased by 25 times in a single year. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.


About the Role:



Limit Break is looking for a Sr. Mobile Game Designer with experience with free to play(F2P) and have a deep understanding in game design theory, and be well versed with current mobile game trends.

 As Senior Game Designer, you will implement, and iterate on design problems relating to things like game mechanics, rewards, game modes, ranked systems, monetization, and/or social systems.  You will participate in the product roadmap, to innovate new compelling experiences for our mobile, cross platform and Web3 integrated games, and collaborate with live services to optimize live game content and events with a data driven design approach using real time customer metrics.

This is a great opportunity to design a wide variety of features, events, meta systems, and other core mechanics necessary for the success of the game.  You will assist and support the Design Lead to push features through the entire development cycle including concept exploration, documentation, development and playtesting. You will get to innovate and shape new gaming experiences from concept to hands-on implementation. 



Responsibilities. What you’ll do: 


     Establish process for design and integration of new game levels and live game events with compelling visual narrative, cutscenes and engaging minigames, events and quests
       Collaborate with the Creative, Art, Design and UI teams to develop concepts and storyboards for game levels and events utilizing visual narrative design techniques
      Expert ability and understanding of how to show story progression through mechanics/gameplay
       Design, document, and communicate game mechanics, rules, and systems, ensuring clarity and alignment with the project's vision
       Prototype and iterate on gameplay ideas, gathering feedback from stakeholders and conducting playtests to refine and improve the player experience
       Experience with designing 3D environments, animations and cinematics, to design and innovate compelling visual narratives for our mobile games
       Will assemble a wide assortment of assets (models, characters, animations, VFX, Audio, Gameplay, Narrative and more) in the Unity engine
       Collaborate with Production to establish and maintain a content pipeline during pre production, production and live game against goals
       Ensure implementation of features are built according to design specs and creative quality




Requirements. Who you are and what you’ve done: 


       5+ years of experience working in the video games industry
       Demonstrated ability to design engaging premises and visual narratives for game mechanics, levels, quests, minigames and events, including but not limited to optimizing level flow, pacing, visual storytelling, character animations, PvP experience, etc.
       Expert understanding of how to show story progression through mechanics/gameplay. 
       Strong knowledge of 3D environments, animations and cinematics and innovate compelling visual narratives for our mobile games 
       Experience using Unity to build/create 3D game scenes, levels and environments
       Design, implement, and iterate on design problems relating to things like game mechanics, rewards, game modes, ranked systems, monetization, and/or social systems.
       Demonstrated ability to analyze game systems for their strengths and weakness
       Demonstrated experience in mobile free to play, have a deep understanding in game design theory, and be well versed with current mobile game trends
       Excellent communication skills and abilities to work efficiently within a team
       Ability to work with people from other fields of expertise in a strong culture of data driven design using customer metrics from live services
       Self-sufficient and resourceful; able to identify and work with technical constraints.


Nice to have. What an ideal candidate looks like:


       Live game services experience, including management of a content pipeline and events calendar with live services team, and optimizing content design, investments and resource allocation against real time customer metrics 
       Aware of new technologies and processes related to the industry
       Agile development and hands on experience, ability to tweak or implement animations, VFX, lighting, and other assets as needed
       You are excited to utilize new technologies and design novel games for a new market of players
       Experience designing a F2P Mobile game from scratch a plus
Apply now:

If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.

Apply to careers@limitbreak.com to explore this new opportunity. This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe. We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
Apply now:

If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.

Apply to careers@limitbreak.com to explore this new opportunity. This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe. We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
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About The Company

We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.

 

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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