Technical Art Manager - Teamfight Tactics, UI/UX

2 Months ago • 6 Years + • UI Art

Job Summary

Job Description

The Technical Art Manager for Teamfight Tactics (TFT) UI/UX leads and supports defining Technical Art needs across creative and technical teams. Responsibilities include maintaining and extending core shader and material functionalities, providing technical support to developers, ensuring UI optimization, managing a team of technical artists, and identifying opportunities to improve workflow efficiency. This role requires strong communication, critical thinking, and collaboration between Art and Engineering teams to improve UI/UX, streamline workflows, and optimize UI content. The ideal candidate has extensive experience with UI and material implementation in modern game engines (like Unreal), strong art skills, and proficiency in tools programming (Python or C++).
Must have:
  • 6+ years experience as Technical Artist
  • UI/Material implementation in modern game engines
  • Strong 2D/3D art skills and workflows
  • Excellent communication & collaboration skills
  • Technical support to developers
  • Team management and professional growth
Good to have:
  • Proficiency in Python or C++
  • Adobe Suite (Substance) experience
  • Figma and Motion Graphics tools experience
  • Mobile and multi-platform game development
Perks:
  • Open paid time off
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match

Job Details

The mission of Technical Art on Teamfight Tactics (TFT) is to establish and improve the systems, tools, rigs, and workflows that unleash the creativity of our artists and allow the production of the best possible art content for our players and for our future.

As a Manager of Technical Art, you will lead and support defining the Technical Art needs across different creative and technical teams on the product. You will partner with Art Leads to inform on best practices and pipelines, workflow, and asset production so artists can work efficiently and without technical hurdles in production. You will work with fellow managers of Technical Art and Technical Art Directors across the studio to ensure healthy and consistent best practices and support across the discipline.

As a Manager of Technical Art on the TFT team, you will work with the TFT Art Direction group to improve and uphold the technical quality of the project’s content creation pipelines. You’ll help maintain a healthy Technical Art team on the product, advocating for their craft, personal, and professional growth. You will work with the Technical Art, Art, and Engineering teams on TFT to establish future opportunities for UI/UX, streamline UI workflows, and optimize UI content.

Responsibilities:

  • Maintain and extend core functionalities of shaders, materials and their libraries
  • Provide technical support to developers who interface with UI content or workflows
  • Ensure our UI is optimal by balancing the art needs with tech constraints, and facilitating improvements to its iteration and development
  • Manage a team of technical artists and assist in their professional growth through performance and craft opportunities
  • Lead teams in identifying new opportunities to incorporate technology to increase art workflow efficiency and unlock new creative opportunities
  • Work with recruiting and Art leadership to establish and support the growth, staffing, and resource allocation of the technical art discipline

Required Qualifications:

  • 6+ years of professional experience as a Technical Artist in games or related industries
  • Extensive experience with UI and material implementation in modern game engines, such as Unreal
  • Strong Art skills with experience and an understanding of both 2D and 3D Art workflows for games
  • Highly proficient communication skills and capacity to act as an ambassador between Art and Engineering
  • Superb critical thinking skills, especially in regards to translating artistic requirements into sustainable workflows

Desired Qualifications:

  • Proficiency in tools programming, particularly with Python or C++
  • Experience with Adobe Suite (including Substance), especially from a tools development perspective
  • Experience with Figma
  • Experience with Motion Graphics tools, such as UMG in Unreal
  • Professional experience developing for mobile and multi-platform games

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

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