Technical Artist (Onsite)

3 Months ago • 2 Years + • Technical Art • Undisclosed

About the job

Job Description

Technical Artist at Climax Studios in Liverpool, UK. You'll be responsible for rigging, skinning, shader creation, and optimization. Must have experience with Unreal Engine, Maya, and at least 2 years of experience in a similar role.
Must have:
  • Unreal Engine
  • Maya Experience
  • Shader Creation
  • Rigging/Skinning
Good to have:
  • Unreal 5
  • Console Dev
  • Houdini
  • VR Experience
Perks:
  • Dog-Friendly
  • Fresh Snacks

Description

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Albert Dock, at our harbourside studio in Liverpool, UK.

We are looking for a Technical artist with the ability to integrate and contribute to the team creating innovative experiences. Supporting the team with in depth shader and post process knowledge. Proven experience in Unreal technical expertise with Maya are certainly of benefit.

Responsibilities

  • Strong and versatile Rigging and Skinning skills
  • Troubleshooting art pipeline and providing solutions
  • Optimisation suggestions for all aspects of art within a game
  • Create and optimise material shaders and blueprints
  • Work closely with the code and art teams
  • Critique and iterate in a group
  • Follow and recreate established art styles
  • Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

Requirements

  • Experience creating and optimizing shaders
  • At least two years experience in a similiar role
  • Experience with VR
  • Creative and self motivated
  • Strong and versatile VFX skills
  • Experience in Unreal is a must
  • Experience using Maya
  • Extremely quality oriented
  • Blueprint experience
  • Strong verbal, written and visual communication skills
  • An artistic education to at least graduate level
  • Strong folio including examples of shader work

Beneficial

    • Successfully worked with iterative development and rapid game play prototyping
    • Unreal 5 experience
    • Console development experience
    • Lighting skill
    • Houdini knowledge

Benefits


  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Discount card for all the shopping centre stores
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, On Site

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

Liverpool, England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

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