Technical Cinematic Designer

2 Months ago • All levels • Technical Art

Job Summary

Job Description

Ubisoft Bordeaux seeks a Technical Cinematic Designer to join their Realization team. Responsibilities include designing and implementing cinematic system elements, creating pipelines for content creation, maintaining documentation and tutorials for cinematic tools, and providing technical support to the Realization team. This role requires collaboration with other teams, ensuring high-quality narrative moments. The ideal candidate possesses experience in technical design or animation in AAA game development, strong visual scripting or programming skills (C++/Python), familiarity with 3D engines, and excellent communication abilities.
Must have:
  • Experience in technical design or animation in AAA games
  • Visual scripting or programming skills (C++/Python)
  • 3D engine experience (Unity, Unreal, CryEngine)
  • Excellent communication and problem-solving skills

Job Details

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of over 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and other unannounced projects. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) and on the Anvil game engine. A R&D unit, La Forge, has also been set up, bringing together engineers and researchers to work on prototypes for game production, particularly in the field of AI.

Job Description

Ubisoft Bordeaux is looking for a Technical Cinematic Designer for our Realization team (Cinematic design and Cinematic Animation) for our next project, not announced yet. 

As a Technical Cinematic Designer, you will create and implement cinematic system design elements into the game. You will act as a point of contact for the Cinematic Designers and animators on technical matters, serve as a bridge between the tech and design teams and provide support when dealing with complex issues whenever necessary.  

RESPONSBILITIES: 

  • Create and define pipelines for the creation of realization content and transitions to/from gameplay 
  • Create and maintain detailed documentation and tutorials about the cinematic tools 
  • Create and implement datas for the designers to use, and monitor them for all matters related to realization topics (dialogues, scripted events, etc.) 
  • Review content submitted by teams and provide feedback where appropriate 
  • Technically support the Realization team to deliver high-quality Narrative moments 
  • Work in collaboration with Technical Directors (Quest, Animation etc) to harmonize pipelines 

Qualifications

  • Experience in technical design or technical animation in video game, ideally for AAA project.  
  • Good visual scripting knowledge or programming in at least one language (C++ and/or Python) 
  • Experience with 3D engines and their limitations (such as Unity, Unreal, CryEngine etc) 
  • Excellent communication and ability to clearly convey ideas to people from other fields of expertise 
  • Solid analytical and problem-solving skills 
  • Good understanding of cinematography and how its means of expression work 

Additional Information

  • Type of contract : Permanent contract
  • Location: Role based in Bordeaux - France
  • Remote Work : Role based in Bordeaux - weekly hybrid pace to define

Hiring Process: 

  • Phone Interview with a recruiter
  • Interview(s) with our internal teams
  • Final interview with the project manager

If your application is not selected, you will receive a negative answer.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Resolution Games - Senior Technical Artist

Resolution Games

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Eleventh Hour Games - Art Manager

Eleventh Hour Games

Dallas, Texas, United States (Remote)
3 Months ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
playrix  - Lead Technical Designer

playrix

Georgia (Remote)
7 Months ago
Yodo1 - Mobile Game Tester

Yodo1

(Remote)
9 Months ago
Starbreeze Studios - Senior Lighting Artist (Project Baxter)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Reality Games - Technical Artist for Mobile Game

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
5 Months ago
Scanline VFX - Pipeline Developer (Nuke)

Scanline VFX

Seoul, South Korea (Remote)
7 Months ago
PlayStation Global - Character Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
10 Months ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

playrix  - Lead C++ Software Engineer (Gameplay)

playrix

Almaty, Almaty Region, Kazakhstan (Remote)
7 Months ago
Sega (UK) - Software Engineer (Console)

Sega (UK)

England, United Kingdom (Hybrid)
3 Weeks ago
WerPlay - 3D Game Artist

WerPlay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
5 Months ago
PeopleFun - Senior Art Engineer, Unity

PeopleFun

United States (Remote)
1 Month ago
Unity - Senior Software Engineer, Quality

Unity

Vilnius, Vilnius County, Lithuania (On-Site)
1 Month ago
Axi - Security Governance Specialist

Axi

Limassol, Limassol, Cyprus (Hybrid)
1 Month ago
xogar games - Unity Developer

xogar games

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Voodoo - Lead Game Designer - Blitz

Voodoo

Paris, Île-de-France, France (Remote)
1 Year ago
NVIDIA - Solutions Architect, Generative AI

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
Unity - Senior Strategic Partnership Manager

Unity

Spain (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Nagarro - Senior SAP Consultant

Nagarro

Grand Est, France (Remote)
2 Months ago
Dont'not' Entertainment - Systems Administrator

Dont'not' Entertainment

Paris, Île-de-France, France (On-Site)
1 Month ago
Haptic - Senior Unity Graphics Developer

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
Luni - Web developer - ReactJS/NextJS

Luni

Paris, Île-de-France, France (Hybrid)
3 Months ago
 Dassault Systèmes - Consultant Solution Pre-Sales Major Accounts - EUROWEST (F/H)

Dassault Systèmes

Meudon, Île-de-France, France (On-Site)
1 Week ago
Ubisoft - Transmedia Publishing Assistant - Internship (12 or 24 months)

Ubisoft

Paris, Île-de-France, France (On-Site)
1 Month ago
Assystems - PMO - Ingénieur Gestion de Projets H/F

Assystems

Bourges, Centre-Val De Loire, France (On-Site)
7 Months ago
Ubisoft - Senior Concept Artist - Rayman

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Assystems - Ingénieur d’Etudes Génie des Procédés H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
7 Months ago
PwC - Management group Reporting ESG | Banque | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Epic Games - Senior Technical Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Scopely - Principal Animator - Unannounced Project

Scopely

Lisbon, Lisbon, Portugal (Hybrid)
3 Months ago
Lighthouse Games - Senior VFX Artist

Lighthouse Games

England, United Kingdom (Hybrid)
2 Months ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
4 Months ago
Ubisoft - Senior VFX Artist - Real-Time Cinematics

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
magnopus - Technical Artist

magnopus

St Albans, England, United Kingdom (Remote)
1 Month ago
Assystems - Coordinateur Technique H/F

Assystems

Bruyères-le-Châtel, Île-de-France, France (On-Site)
7 Months ago
Playground Games - VFX Artist (All levels) - Contract

Playground Games

England, United Kingdom (Hybrid)
4 Months ago
Tencent - Senior Technical Artist UE5

Tencent

Shenzhen, Guangdong Province, China (On-Site)
5 Months ago
Scanline VFX - Houdini FX Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Montreal, Quebec, Canada (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Pune, Maharashtra, India (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Winnipeg, Manitoba, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug