This role involves designing various special effects in games, including combat, scenes, and UI. The candidate should be proficient in particle effects, physics simulations, and various visual effects. They should also be able to create special effect models, hand-painted materials, and edit shaders. A strong understanding of 3D modeling and materials is beneficial. The ideal candidate should possess basic hand-drawing skills and a good sense of color. This position requires a minimum of two years of experience.