2D Designer (UI)

undefined ago • 1 Years + • 2D Art • $3,600,000 PA - $8,000,000 PA

Job Summary

Job Description

This role primarily involves 2D UI design for game development and operation across smartphones, consoles, and PCs. Responsibilities include UI/UX design, layout, and quality/schedule management. Extreme, established in 2005, is a digital talent production company with over 600 employees, fostering diverse skill development through participation in various client projects with leading game companies like Bandai Namco and Sega. The company emphasizes work-life balance, skill development, and employee interaction.
Must have:
  • Design and place UI elements (buttons, screens, layouts).
  • Design UX elements (e.g., visual effects).
  • Manage UI/UX quality and schedules.
  • Negotiate with external parties and other departments.
  • Practical experience in a single game project.
  • Practical experience in UI design, screen transitions, layout creation.
  • Experience with smartphone, console, arcade, or PC games.
  • Proficiency in Photoshop or Illustrator.
  • Experience with Unity or Unreal Engine 4/5.
Good to have:
  • Experience designing from scratch
  • Experience as a leader
Perks:
  • 127 annual holidays
  • Complete two-day weekend system (Saturday and Sunday)
  • Public holidays
  • Year-end and New Year holidays
  • Summer holidays
  • Condolence leave
  • Paid leave
  • Maternity leave
  • Childcare leave (100% acquisition and return rate for women)
  • Caregiver leave
  • Company Anniversary (May 6)
  • Full social insurance (employment, workers' compensation, health, welfare pension)
  • Commuting allowance (up to 50,000 yen per month)
  • Job allowance
  • Position allowance
  • Qualification acquisition support system
  • Health check-ups
  • Life plan allowance (defined contribution pension plan)
  • Incentive system
  • Childbirth and childcare additional payment
  • Discounts at 40 nationwide resorts, restaurants, and sports facilities
  • Club activity subsidies
  • Employee Super Meeting
  • Club Off system (discounts on movie/theater tickets, travel, restaurants)
  • Medical subsidy
  • Business etiquette training
  • Employee capability improvement training
  • OJT training
  • Creator/Engineer & Engineer training
  • President's Award system
  • Book purchase system
  • Relocation support fund system
  • Real estate brokerage fee discount service for all properties

Job Details

Main Job Responsibilities

Your main task will be to handle 2D UI design for game development and operation on smartphones, consoles, and PCs.

Specifically, this includes:

  • UI design and placement (buttons, screens, layouts, etc.)
  • UX (effects, etc.) design
  • Quality control and schedule management for UI/UX tasks, negotiation with external parties and other departments
  • Other related duties

*You will not be responsible for all of the above; you will be assigned tasks based on your past achievements and aptitude.

We have stable business relationships with leading companies in the game industry, such as Bandai Namco Group, Sega Group, and Konami. As a member of a production company, you will participate in various client projects, allowing you to acquire diverse skills and know-how that cannot be gained from working at a single company!

What kind of company is Extreme?

Since its establishment in 2005, Extreme has consistently developed diverse businesses where digital talent, such as creators and engineers, can thrive. Our business areas are continuously expanding, including game development and operation, app development, web service development, and cloud platforms.

The group has over 600 employees.

Our members include a wide range of professions, including engineers, designers, directors, planners, and PMs.

Creators and engineers form a team for each client project to solve problems. Participating in diverse projects allows you to constantly acquire new skills without specializing in one area.

Extreme's employees share technologies and know-how, constantly updating them, enabling creators and engineers to adapt to changing times.

Working Environment

【Work Style Reform】

Extreme aims to be a comfortable company to work for, establishing various systems such as holidays, vacations, and various welfare benefits to create an environment with a good work-life balance. We also support employees taking and returning from maternity and childcare leave! This environment is suitable for those who want to work long-term with peace of mind.

  • 127 annual holidays
  • Average overtime 9.5 hours
  • Childcare leave acquisition rate 100% (May 2017 - March 2025)
  • Toshima Ward Work-Life Balance Promotion Certified Company (13th term)

【Commuting System】

While it varies depending on the project you participate in, 70% of all employees work remotely at least once a week.

【Skill Up Support】

We have a comprehensive system to help you increase your skills and knowledge.

  • Qualification acquisition support system (e.g., Information Technology Engineer Examination, Nissho Bookkeeping Test)
  • Business etiquette training
  • Employee capability improvement training
  • OJT training
  • Creator/Engineer & Engineer training
  • President's Award system
  • Book purchase system
  • eaTech (theme-based technical training system) and others

【Employee Interaction and Discount System】

  • Club activity subsidies (e.g., game club, darts club, basketball club, light music club)
  • Employee Super Meeting (a festival event held with all employees participating!)
  • C&E Appreciation Gathering (held once a month, gathering employees (creators & engineers) who joined in that month for a social party)
  • Discounts at 40 nationwide resorts, restaurants, and sports facilities
  • Club Off system (significant discounts on movie and theater tickets, travel, and restaurants)

Please visit our website for more details on welfare benefits and the working environment.

Application Requirements

【Required Skills】

■ Practical experience in a single game project

■ Practical experience in UI design, screen transitions, and layout creation

■ Experience with either smartphone, console, arcade, or PC games

■ Experience with either Photoshop or Illustrator

■ Experience with either Unity or Unreal Engine 4/5

【Preferred Skills】

■ Experience designing from scratch

■ Experience as a leader

Clients

Based on its listed company's recognition and credibility, Extreme conducts business with many companies in Tokyo, including major IT companies. You can be involved in various projects such as web services and app development, which leads to skill improvement!

【Client Examples】

  • Akatsuki Inc.
  • GungHo Online Entertainment, Inc.
  • KLab Inc.
  • WFS Inc.
  • Game Freak Inc.
  • Koei Tecmo Holdings Co., Ltd.
  • Konami Digital Entertainment Co., Ltd.
  • Cygames, Inc.
  • Square Enix Co., Ltd.
  • Sega Group Corporation
  • DeNA Co., Ltd.
  • Drecom Co., Ltd.
  • Bandai Namco Studios Inc.
  • Marvelous Inc.
  • Mixi, Inc.

| Job Title / Position | 2D Designer (UI) |

| --- | --- |

| Employment Type | Full-time employee |

| Salary | Annual income

3.6 million yen to 8 million yen

*Employment type: Full-time employee or contract employee (decided at the time of offer based on your preference and career history)

Salary will be determined based on previous salary, experience, and ability, in accordance with our company regulations.

For full-time employees, after joining (annual salary review), salary will be determined based on fair evaluation of performance and our company regulations. |

| Work Location | "Tokyo and surrounding areas"

Ikebukuro Head Office or client project locations in Tokyo and surrounding areas

*If the client has a remote work system, you may be asked to work remotely. |

| Employment Type Details | 【Full-time employee】

*6-month probationary period (salary and benefits remain unchanged during this period)

【Contract employee】

Renewable every 2 to 6 months (possibility of conversion to full-time employee)

*Most contract employees transition to full-time after a certain period. |

| Working Hours | Extreme Head Office: 9:30 - 18:30 (break time 12:30 - 13:30, actual working hours 8 hours)

*May vary depending on the assigned project (e.g., 10:00 - 19:00, 1 hour break, etc.) |

| Overtime Work | Average overtime: 10.9 hours/month

*Varies depending on each project location. |

| Salary Increase | 【Full-time employee】

Once a year (June) *Salary revision |

| Bonus | 【Full-time employee】

Twice a year (July, December) *Assessment starts after the probationary period ends

*Contract employees are not eligible for bonuses. |

| Holidays / Vacations | ■ 127 annual holidays

■ Complete two-day weekend system (Saturday and Sunday)

■ Public holidays

■ Year-end and New Year holidays

■ Summer holidays

■ Condolence leave

■ Paid leave

■ Maternity leave

■ Childcare leave (100% acquisition and return rate for women)

■ Caregiver leave

■ Company Anniversary *May 6 |

| Benefits | ■ Full social insurance (employment, workers' compensation, health, welfare pension)

■ Commuting allowance (up to 50,000 yen per month)

■ Job allowance

■ Position allowance

■ Qualification acquisition support system (e.g., Information Technology Engineer Examination, Nissho Bookkeeping Test)

■ Health check-ups

■ Life plan allowance (defined contribution pension plan)

■ Incentive system

■ Childbirth and childcare additional payment

■ Discounts at 40 nationwide resorts, restaurants, and sports facilities

■ Club activity subsidies (e.g., game club, darts club, basketball club, light music club)

■ Employee Super Meeting (a festival event held with all employees participating!)

■ Club Off system (significant discounts on movie and theater tickets, travel, and restaurants)

■ Medical subsidy (partial reimbursement of medical expenses if they exceed a certain amount due to hospitalization or prolonged outpatient visits)

■ Business etiquette training

■ Employee capability improvement training

■ OJT training

■ Creator/Engineer & Engineer training

■ President's Award system

■ Book purchase system

■ Relocation support fund system

■ Real estate brokerage fee discount service for all properties |

| Skills Acquired Through Work | Extreme's business model is built on three pillars: "Digital Talent Business," "Contract Development Business," and "Content Property Business." In addition to developing our own products, including content property business and group companies, we also handle client projects, allowing you to constantly acquire new skills without specializing in one area. The confidence that you can become a true digital creator/engineer who can thrive in a rapidly changing era is a major benefit gained at Extreme. |

| Number of Hires | Approximately 10 people |

| Selection Process | Application

Document Screening

Document screening will be conducted based on the submitted application information, resume, and work history.

*For designers, a portfolio is also required.

Interview (1-2 times)

Applicants who pass the document screening will have an in-person or web interview with our interviewers.

Offer (Offer letter sent)

For those who accept, a session will be set up to explain the joining process.

*Necessary documents will be provided during the joining explanation. |

| Company Profile | As a "Digital Creator/Engineer Production," we are a true professional group that aims to establish the social position of engineers by solving client challenges.

Extreme is not merely a technical employee dispatch company; through its Digital Talent Business, Contract Development Business, and Content Property Business, it creates opportunities for technical employees to work and build their desired careers, both internally and externally.

Extreme attracts many excellent creators and engineers and has stable business relationships with over 300 companies, including major corporations like Bandai Namco Group, Recruit Group, and Rakuten Group.

Since its listing in 2014, with the increase in the number of employees, the company has achieved steady growth in its performance and aims to be listed on the Tokyo Stock Exchange Prime Market in the near future. Going forward, by participating in even more excellent clients and projects, we will further enhance the track record of our technical employees. |

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About The Company

エクストリームは2005年の創業以来、一貫してクリエイターやエンジニアなどのデジタル人材が活躍できる事業を多角的に展開してきました。ゲーム開発・運用、アプリ開発、WEBサービス開発、クラウドプラットフォームなど事業領域もどんどん広がっています。 社員数はグループ全体で600名以上。 エンジニアをはじめデザイナー、ディレクター、プランナー、PMなど幅広い職種のメンバーが所属しています。 クライアントのプロジェクトごとにクリエイターとエンジニアがひとつのチームをつくり課題を解決していきます。多彩なプロジェクトに参画できるのでスキルを固定化せず、常に新しいスキルを身につけられるのがメリットです。 エクストリームは、社員同士が技術やノウハウを共有して常にアップデートしているので、時代の変化にも対応できるクリエイター・エンジニアになれます。

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