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バックエンドエンジニア|Backend Engineer

4 Months ago • All levels • Administrative

Job Summary

Job Description

This job requires a Backend Engineer to design and manage the game system architecture, infrastructure, databases, and performance. The role involves defining system interfaces, configuring and managing servers and networks, designing and managing databases, monitoring system performance, troubleshooting issues, creating system documentation, and providing technical training to team members. Experience in game development system design and management, server administration, network configuration, database management (MySQL, PostgreSQL), AI and game mechanics design, problem-solving, analysis, and communication is required. This position offers competitive compensation, benefits, and opportunities for professional development.
Must have:
  • Game development system design & management
  • Server management & network configuration
  • Database management (MySQL, PostgreSQL)
  • Problem-solving & analysis
  • Communication
Good to have:
  • AAA or AA game development experience
  • AAA action game development experience
  • AI and game mechanics design experience
Perks:
  • Competitive compensation
  • Benefits
  • Professional development opportunities
  • Free drinks
  • Gift cards
  • Employee assistance program (EAP)
  • Commuting allowance
  • Communication allowance
  • Self-development allowance
  • Overtime and midnight meal allowance
  • Regular health check-up allowance
  • Condolence and congratulatory payments
  • Long-service awards
  • Vacation

Job Details

Responsibilities:

仕事内容

1. システム設計とアーキテクチャ

ゲームのシステムアーキテクチャを設計し、システム間のインターフェースを定義します。

2. インフラストラクチャの管理

サーバーやネットワークの設定・管理を行い、ゲームの運営が円滑に行えるようにします。

3. データベース設計と管理

ゲームデータの保存やアクセスを効率的に行うためのデータベースを設計・管理します。

4. パフォーマンスのモニタリングと最適化

システムのパフォーマンスを監視し、必要に応じて最適化を行います。

5. トラブルシューティングとサポート

システム関連の問題を特定し、解決策を提供します。

6. ドキュメント作成

システム仕様書や設計文書を作成し、チーム内での情報共有を行います。

7. 技術的なトレーニング

チームメンバーに対してシステムに関する技術的なトレーニングを行います。

Job Description

1. System Design and Architecture:

Design the system architecture of the game and define interfaces between systems.

2. Infrastructure Management:

Configure and manage servers and networks to ensure smooth game operations. 3. Database Design and Management:

Design and manage databases for efficient storage and access of game data.

4. Performance Monitoring and Optimization:

Monitor system performance and perform optimizations as needed.

5. Troubleshooting and Support:

Identify and provide solutions to system-related issues.

6. Documentation Creation:

Create system specifications and design documents to share information within the team.

7. Technical Training:

Conduct technical training related to the system for team members.

Requirements:

応募資格

ゲーム開発におけるシステム設計・管理の経験(AAAまたはAAプロジェクトが望ましい)

サーバー管理、ネットワーク設定に関する知識

AAAアクションゲームの開発経験(優遇)

データベース管理の経験(MySQL、PostgreSQLなど)

AIやゲームメカニクスの設計経験

優れた問題解決能力と分析能力

他部門との円滑なコミュニケーション能力

Requirements

Experience in system design and management in game development (preferably for AAA or AA projects).

Knowledge of server management and network configuration. Development experience in AAA action games (preferred).

Experience in database management (e.g., MySQL, PostgreSQL).

Experience in designing AI and game mechanics. Strong problem-solving and analytical skills.

Effective communication skills for collaboration with other departments.

勤務地

大阪(JR大阪駅イノゲート大阪)、東京(虎ノ門ヒルズビジネスタワー)

希望に添います

賃金

年収額:応相談(昇給/賞与あり)

※経験・スキル等を考慮し、当社規定により優遇します。

※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日

就業時間 09:30 ~ 18:30  休憩時間 60分

役職により裁量労働制あり

完全週休2日制(土日・祝日)

有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22

年末年始休暇(12/30~1/3

病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生

<各種保険>

健康保険 雇用保険 労災保険 厚生年金保険 総合福祉団体定期保険(GTL)

業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)

海外旅行保険

<各種手当>

通勤手当(定期代全額支給) 通信手当(上限1万円/月) 自己啓発手当(上限2万円/月) 残業深夜食事手当(上限1200円/日) 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>

フリードリンクコーナー ギフトカード(お盆、正月の2回支給、2万円/1回

従業員支援プログラム(EAP) 慶弔見舞金 永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

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