The Concept Artist will be responsible for creating the groundwork for the artistic team by designing characters and environments. This involves producing artwork that serves as visual references and guides the visual styling throughout production. The primary responsibilities include collaborating with the Art Director to develop the overall vision of the game, producing sketches and iterations, creating concepts of characters and environments, proposing concepts to the artistic team, adapting artwork based on feedback, finding a balance between artistic and technical aspects, refining concept art, and carrying out related tasks. The goal is to create engaging experiences for the players through visual storytelling.