Engine Programmer

2 Months ago • 3-10 Years • Game Programmer

About the job

Job Description

Larian Studios seeks an Engine Programmer with 3+ years of experience. Must have expertise in C++, data-driven development, profiling tools, and multithreading. Passion for game development and experience with code reviews, testing, and documentation are essential.
Must have:
  • Expert in C++
  • Data-driven development
  • CPU/GPU profiling
  • Multithreading knowledge
Good to have:
  • Modern hardware knowledge
  • Code reviews, testing
  • Documentation experience
  • Game development experience
Perks:
  • Award-winning studio
  • High-quality games
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work on all aspects of engine development
    • Write performant, robust and maintainable code
    • Debug, profile and optimize code to hit quality and performance targets
    • Contribute in code reviews, testing and documentation
    • Show strong passion for making the highest quality state of the art games
    • Be an active participant in the design and production of the engine
    • Mentor and support team members

Requirements

    • 3+ years game development experience
    • Expert in C++
    • Open-minded, willing to collaborate, experiment and iterate over a specific feature
    • Upper-intermediate English
    • Passion for making and playing great games
    • Experience with data driven development
    • Experience with a wide range of CPU and GPU profiling tools
    • Multithreading should be second nature
    • Knowledge of modern hardware
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Guildford, England, United Kingdom (On-Site)

Ghent, Flanders, Belgium (On-Site)

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