Environment/Props Concept Artist

1 Month ago • 3 Years + • Concept Art

Job Summary

Job Description

As an Environment/Props Concept Artist at Ghostpunch Games, you'll design compelling environments and props for AAA games across multiple platforms. Responsibilities include creating concept art aligning with the game's vision, collaborating with art directors and 3D artists, developing designs from sketches to polished concepts, providing detailed breakdowns for 3D asset creation, exploring creative solutions, ensuring design consistency, and staying updated on industry trends. This is a talent pool listing for future project-based opportunities contingent on client needs. The role involves designing landscapes, architecture, interiors, and unique props.
Must have:
  • 3+ years professional experience
  • Proficient in Photoshop/Procreate
  • Strong understanding of art principles
  • Excellent communication & collaboration
  • High-quality design delivery
Good to have:
  • Familiarity with 3D modeling software
  • Experience with procedural design tools
  • Background in architectural visualization
  • Knowledge of Unreal Engine or Unity

Job Details

Description

At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to create visually stunning and immersive experiences. As an Environment/Prop Concept Artist, you will bring imaginative worlds to life by designing compelling environments and detailed props that enhance the visual storytelling of AAA-quality games. Your work will set the stage for unforgettable player experiences across PC, console, mobile, and VR/AR platforms.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
  • Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
  • Explore and iterate on creative ideas to solve visual and narrative challenges.
  • Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
  • Stay updated on current trends and techniques in concept art and apply them to your work.

Requirements

Experience:

    • 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
    • Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
    • Knowledge of architectural and industrial design principles for creating believable and imaginative settings.

Creative and Collaborative Skills:

    • Ability to design a range of styles, from realistic to stylized, depending on project requirements.
    • Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
    • Passion for visual storytelling and creating immersive game worlds.

Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.

Preferred Skills

  • Familiarity with 3D modeling software for block-outs or visualization.
  • Experience with procedural design tools like Houdini.
  • Background in architectural visualization, industrial design, or environmental storytelling.
  • Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.

Note: Specific requirements may vary depending on project needs.

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We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

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We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


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