Feature Producer (Contract) - The Sims

3 Weeks ago • 3 Years + • Game Production

About the job

Job Description

Maxis seeks a Feature Producer for an 18-month contract to lead Creator Kits DLC for The Sims 4. Responsibilities include overseeing development, guiding creators, collaborating with artists and designers on asset integration, refining marketing materials, aligning with development directors to meet milestones, managing bug databases, and ensuring quality standards are met. The role involves managing all phases of Creator Kit development, from initial concept to final release. Experience in game production, specifically on PC, console, or mobile games, is required. Knowledge of The Sims and its modding community is a plus. The role offers hybrid or remote work options.
Must have:
  • 3+ years game production experience
  • Experience with full development cycles
  • Proficiency in bug tracking, documentation, and version control
  • Oversee all phases of Creator Kit development
  • Guide and document processes for creators
Good to have:
  • Knowledge of The Sims or game modding
  • Experience with user-generated content
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Extended health/dental/vision coverage (after 3 months)
  • Basic life insurance

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. 

Maxis is looking for a Feature Producer to be the Lead Producer on the Creator Kits line of DLC releases for The Sims 4 on an 18 month contract. Creator Kits are small collections of clothing or objects, where the assets are authored by members of The Sims community and then polished and packaged for release by Maxis. You will report to a Production Director on The Sims 4. In office, hybrid, or fully remote are all acceptable work models for this role.

Location (Hybrid): Vancouver, Toronto.

Responsibilities:

  • Oversee all phases of development of Creator Kits to ensure they meet quality standards and milestones
  • Provide guidance and documentation on process and asset development to creators
  • Assist the community team with answering creator’s questions
  • Collaborate with 3d artists and designers on ingestion of creator assets
  • Coordinate and refine marketing assets
  • Align with development directors to hit milestones 
  • Contribute to strategic decisions regarding user generated content
  • Schedule, run, and document meetings
  • Prioritize and resolve emergent issues
  • Review and demo in-development software
  • Manage bug database to assign priority and assess risk
  • Complete all production tasks necessary to ship DLC

Qualifications:

  • 3+ years working as a producer within the gaming industry
  • You have professional experience on a published game for PC, console, or mobile
  • You have gone through more than one full development cycle for a base game or DLC
  • You are capable with tools for bug tracking, documentation, version control, and software development
  • Knowledge of The Sims, or modding / custom content of games is a bonus!

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $89,300 - $123,000 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

View Full Job Description
$67.0K - $92.0K/yr (Outscal est.)
$79.5K/yr avg.
Vancouver, British Columbia, Canada

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About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

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British Columbia, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (On-Site)

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