Lead Game Programmer

17 Hours ago • All levels

Job Summary

Job Description

The Lead Game Programmer will be responsible for designing and implementing gameplay solutions for AAA titles. They will take ownership of major gameplay features, manage and mentor a team of programmers, and conduct code reviews. The role involves writing clean, reusable code, providing time estimates, and collaborating with other departments. The ideal candidate will identify areas for improvement and ensure the team meets all requirements. They will have a deep understanding of game development and a passion for the industry, particularly in the FPP genre.
Must have:
  • Experience developing and maintaining large gameplay systems for AAA titles.
  • Excellent knowledge of C++ and experience with version control systems.
  • Experience in leading and mentoring development teams and performing code reviews.
  • Excellent interpersonal and communication skills.
Good to have:
  • Familiarity with C++ Standard Library.
  • Cross-platform experience.
  • Knowledge of the latest titles and trends, especially in FPP games.
  • Understanding of rules and problems connected with playability in FPP/TPP games.
Perks:
  • Private medical care and life insurance.
  • Relocation support and pro-health campaigns.
  • Opportunities for personal development and training.
  • Flexible working hours and a relaxed work environment.
  • State-of-the-art offices with chillout zones and a gym.

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

  • designing and implementing robust and innovative gameplay solutions for our titles,
  • taking ownership of major gameplay features,
  • managing a team of highly skilled game programmers,
  • mentoring and motivating team members, delivering detailed code reviews,
  • writing clean, robust, reusable code and create all necessary technical documentation,
  • providing time estimates and task breakdowns,
  • helping the team to meet all necessary requirements (functionality, scope, performance etc.),
  • cooperating closely with other departments (design, animation, etc),
  • constantly identifying areas for improvement and driving all changes that are required.

Qualifications

  • experience in developing, implementing and maintaining large gameplay systems/mechanics for AAA titles,
  • excellent knowledge of C++,
  • familiarity with C++ Standard Library and version control systems,
  • cross-platform experience,
  • experience in leading and mentoring development teams,
  • experience with code reviews,
  • authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games,
  • understanding of rules and problems connected with playability in FPP/TPP games,
  • excellent organization and time management skills,
  • excellent interpersonal and communication skills,
  • very good command of English.

Additional Information

What we can offer:

  • a wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, psychological support, gifts for different occasions, bonuses,
  • an outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • a constant stream of company newsletters, PR & project updates so you will always be in the know,
  • many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • state-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Ostrów Wielkopolski, Greater Poland Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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