As a Lead Level Artist, you will create captivating 3D environments for AAA games. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one.
Even within a given framework, you can push creative boundaries – and you have the artistic ability to do so. You know how to modify lighting, create basic place-holders, play around with composition and add just the right amount of detail to develop a game space with plenty of personality.
The ideal candidate has a strong technical understanding of environment asset and level creation, can communicate with other disciplines within the development team and is able to take creative direction from the Art Director. In the end, he/she could become a reference point and a mentor for other level artists.