Motion Capture Specialist

15 Hours ago • All levels

Job Summary

Job Description

Larian Studios, the creators of Baldur’s Gate 3 & Divinity: Original Sin 2, is seeking a Motion Capture Specialist to focus on on-set recording and data delivery to the animation team. Responsibilities include setting up and facilitating Mocap and Pcap recording sessions, exporting clean mocap data to animation teams, collaborating with other teams, developing Mocap and Pcap processes, writing documentation, and maintaining capture facilities. The ideal candidate will be a team player with strong communication skills and problem-solving abilities.
Must have:
  • Experience in motion capture recording sessions.
  • Good knowledge of Performance capture software.
  • Willingness to experiment with new technologies.
  • Excellent problem-solving and debugging skills.
  • Good communication skills in spoken and written English.
  • Team player able to support other team members.
  • Experience providing post-shoot support.
Good to have:
  • Experience with Vicon capture system.
  • Experience with mocap data cleaning.
  • Knowledge of Perforce.
  • Knowledge of programming languages (C++, C#, Python).
  • Willingness to help the team.

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Motion Capture Specialist, focused on on-set recording work and responsible for recording and delivering mocap to the animation team.


Responsibilities
  • Setup and facilitate Mocap and Pcap recording sessions, including helping to set up the capture volume and preparing actors for capture.
  • Deliver and export clean mocap data to animation teams
  • Work closely with other teams to help deliver the highest quality Pcap (including for instance Machine Learning, Cinematic, and DevOps)
  • Help develop Mocap and Pcap processes
  • Writing and updating documentation
  • Assisting in the upkeep and maintenance of capture facilities and equipment (including hardware and software updates, washing, drying and storing mocap suits, etc.)


Requirements
  • Experience taking part in motion capture recording sessions (of any level)
  • Good knowledge of Performance capture software (Vicon, OptiTrack, StretchSense, Maya, MotionBuilder)
  • Readiness to experiment with new technologies and software to meet development requirements and limitations
  • Excellent problem-solving and debugging skills with a keen attention to detail
  • Good communication skills in spoken and written English
  • You are a team player and able to support other members of the performance team to conduct efficient capture sessions and provide pre and post-shoot support.
  • Experience providing some degree of post-shoot support (of any level)
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.


Nice to have
  • Experience taking part in motion capture recording sessions, specifically using the Vicon capture system, within a professional environment (as opposed to educational or training environment)
  • Experience providing some degree of post-shoot support (including mocap data cleaning within a professional environment)
  • Knowledge of Perforce
  • Knowledge of programming languages (C++, C#, Python)
  • Willingness to chip in and help out the team outside of your usual skillset or job description


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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

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