Principal Gameplay Programmer - Dead by Daylight | Programmeur·se jouabilité Principal·e - Dead by Daylight

9 Months ago • 6-10 Years • Gameplay

Job Summary

Job Description

A seasoned Gameplay Programmer with 6+ years of experience is sought to spearhead new gameplay mechanics and optimize existing ones at Behaviour Interactive. Must have strong C++ proficiency, experience with Unreal Engine, networking games, and a passion for pushing the boundaries of gaming experiences.
Must have:
  • Gameplay Programming
  • Unreal Engine
  • Networking Games
  • C++ Proficiency
Good to have:
  • Multiplatform Games
  • Live Games
  • Unreal4/Unreal5
  • Client/Server Env
Perks:
  • Dynamic Team
  • Cutting-Edge Tech

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you ready to revolutionize the gaming industry with your expertise in Gameplay Programming? Join our dynamic team and become a key player in shaping gaming experiences. We're currently seeking a Principal Gameplay Programmer to join our team.

As a Gameplay Programmer, you'll be at the forefront of an exciting project, implementing new gameplay mechanics and contribute to improving existing ones. You will make a positive impact on the programming team code quality and code best practice, especially regarding replication/networking best practices in regards to gameplay programming.


In this role you will:

    • Write clear, maintainable and well-documented code.
    • Debug and optimize your code at a low and high levels to ensure optimal performance and quality.
    • Assess and communicate around the possible impacts of a change in the code.
    • Participate actively to the code reviews.
    • Work within a cross-discipline team on the development of various game features – mostly related to the 3C or the usability (general game mechanics).
    • Test carefully the newly implemented features and suggest improvements.

What are we looking for

    • You write a clear and maintainable code for at least 6 years.
    • You possess a previous experience in gameplay programming with at least one game shipped.
    • You have previous experience working with Unreal4 or Unreal5 on networking games/ online multiplayer games.
    • You have a good understanding of a client/server environment in Unreal Engine.
    • You are comfortable programming in C++
    • You love solving challenging technical problems with the most effective solution.
    • You have strong communication and interpersonal skills.
    • You are thriving on change and can adapt changing needs and requirements.


    • Nice to have:
    • Experience with multiplatform and live games.

    • If you're ready to take your Programming career to the next level and be part of an exciting journey with us, we would love to hear from you. Apply now to become our Senior Gameplay Programmer 

Êtes-vous prêt à révolutionner l’industrie du jeu vidéo grâce à votre expertise en programmation de gameplay ? Rejoignez notre équipe dynamique et devenez un acteur clé dans l’élaboration des expériences de jeu. Nous recherchons actuellement un programmeur de gameplay senior pour rejoindre notre équipe. En tant que programmeur de gameplay senior, vous serez à l'avant-garde d'un projet passionnant, mettant en œuvre de nouvelles mécaniques de jeu et contribuant à améliorer celles existantes.

Prêt à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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