Producer - Features / Producteur - Fonctionnalités

4 Months ago • 3-10 Years

Job Summary

Job Description

Larian Studios seeks a Producer - Features to help craft high-quality RPGs. You'll oversee feature teams, manage workflows, analyze solutions, and ensure timely delivery. 3+ years of video game production experience, strong problem-solving skills, and proficiency in Google Sheets, Jira, Miro, and Confluence are essential.
Must have:
  • Video Game Production
  • Problem Solving Skills
  • Google Sheets, Jira
  • English Communication
Good to have:
  • Game Development
  • Technical Knowledge
  • UI / UX
  • Scripting Languages
Perks:
  • International Team
  • Open Environment

Job Details

(Version française ci-dessous)

Producer - Features

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Producer for our Feature teams to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities 

• Help translate new pipelines, workflows, features, ideas and requests into requirements and action plans
• Oversee and manage Feature (“Strike”) Teams across various disciplines 
• Communicate and align with other departments
• Help analyse existing solutions and propose improvements
• As a reality check, play the game and use pipelines to assess priorities, progress and quality
• Identify and set up useful reports for the teams
• Prioritise, reprioritise, handle requests
• Help manage feature groups and ensure delivery according to specs
• Help organise and follow up on development and feature development
• Track work and progress and react accordingly
• Unblock, solve or escalate issues, remove distractions

Requirements 

• 3y+ experience with video game production
• Problem solving skills, going into finishing mode, identifying correct priorities
• Versatility in managing and following up on features across multiple domains, whether for the game itself or for our engine & tools
• Voice of reason and the reality check in the room
• Proficiency with Google Sheets, Jira, Miro, Confluence
• Self sufficient with computers
• Great verbal and written English skills
• Interest in Gaming, ideally within the RPG genre

Nice to haves 

• Familiarity with the technical side of game development: engines, frameworks, scripting and programming languages.
• Experience with any of the following: Tech, Game Design, UI / UX

What We Offer

• An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
• An open, collaborative environment where ideas are welcome and encouraged
• A managerial team consisting of highly experienced game developers at the top of their fields
• Sharing hobbies and passions with likeminded colleagues
• Inclusive environment with many activities organized by the studios or the employees
• Commitment to making the best game possible for the fans, including listening to community feedback

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

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Producteur - Fonctionnalités

Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un producteur chargé des fonctionnalités qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués.


 Responsabilités

• Contribuer à transformer les processus, fonctionnalités, idées et demandes en exigences et plans d’action
• Superviser et gérer les équipes chargées des fonctionnalités (« Strike ») dans différentes disciplines 
• Communiquer et s’aligner sur les autres départements
• Contribuer à analyser les solutions existantes et proposer des améliorations
• Jouer au jeu et utiliser les processus pour faire l’état des lieux des priorités, de la progression et de la qualité
• Identifier et établir des rapports utiles pour les équipes
• Gérer les demandes, les hiérarchiser et en redéfinir la priorité
• Contribuer à la gestion des équipes chargées des fonctionnalités et assurer une livraison qui correspond aux caractéristiques techniques
• Contribuer à l’organisation et au suivi du développement du jeu et des fonctionnalités
• Assurer un suivi du travail et de la progression, et agir en conséquence
• Débloquer les situations; résoudre ou faire monter les problèmes; supprimer les distractions


Profil recherché

• Expérience de 3 ans ou plus dans la production de jeu vidéo
• Capacité à résoudre les problèmes, à faire les choses jusqu’au bout, à identifier les bonnes priorités
• Polyvalence dans la gestion et le suivi des fonctionnalités dans plusieurs domaines, pour le jeu lui-même ou pour notre moteur et nos outils
• Capacité à être la voix de la raison et à faire l’état des lieux de l’avancée des équipes
• Maîtrise de Feuilles de calcul Google, Jira, Miro et Confluence
•Maîtrise de l’informatique
• Excellentes compétences en anglais (à l’écrit comme à l’oral)
• Intérêt pour le jeu vidéo, plus particulièrement pour le jeu de rôle


Compétences appréciées 

•Connaissance de l’aspect technique du développement de jeu vidéo : moteurs, environnements de développement, langages de script et de programmation
•Expérience dans l’un des domaines suivants : technologie, conception de jeu vidéo, interface utilisateur/expérience utilisateur


Ce que nous proposons

Une équipe internationale de plus de 450 employés répartis dans 7 studios à travers le monde, chacun avec ses propres qualités uniques, le tout en conservant une ambiance conviviale de petite entreprise
Un environnement de travail ouvert et collaboratif, où les idées nouvelles sont encouragées et bienvenues
Une équipe de gestion composée de développeurs d’expérience au sommet de leur art
Des collègues ayant les mêmes valeurs avec lesquels partager ses passions et ses passe-temps
Un environnement inclusif avec de nombreuses activités organisées par les studios ou les employés
Un engagement à réaliser le meilleur jeu possible pour les fans, en prenant en compte les commentaires de la communauté

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

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