Senior 2D Character Artist

2 Weeks ago • 5 Years + • Concept Art

Job Summary

Job Description

Kabam seeks a Senior 2D Character Artist to create high-quality characters for free-to-play games. Responsibilities include collaborating with concept artists and animators, creating detailed 2D character designs, defining key poses for animation, refining character quality based on feedback, playtesting in the Unity engine, and collaborating with the game development team. The role involves supporting other artists, including external vendors, and ensuring character designs fit the game's art style and narrative. The ideal candidate has 5+ years of game development experience, excellent 2D art skills, proficiency in Unity, and strong communication and time management abilities.
Must have:
  • 5+ years game dev experience
  • Excellent 2D art skills
  • Proficient in Unity
  • Strong communication skills
  • Character creation expertise

Job Details

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…

The primary role of a Senior 2D Character Artist is to expertly create characters at the quality level set by the Lead Character Artist. As a senior in this field, they possess an exceptional level of artistic skill and experience. They are a big part of pushing the boundaries of character visuals, ensuring that each character fits seamlessly within the game's art style and narrative. With their deep understanding of anatomy, form, and aesthetics, Senior Character artists are instrumental in crafting characters that resonate with players and enhance the overall gaming experience. The Lead Artist can rely on you to help support the other character artists including external vendors.

This role is a full-time, on-site position based 5 days a week at our Downtown Vancouver studio.

In this role, you can expect to be involved in:

    • Conceptualization:
    • Collaborate closely with the game's Concept Artists, Animators and Art Director to research reference material and translate 2D character designs and ideas into highly detailed 3D models.

    • 2D Motion Concept Art:
    • Describe character movement, animation and personality through sketches. 
    • Define key poses or frames for character animation and VFX  before handing off to animators.

    • Iteration and Polish:
    • Refine and iterate characters artistic and technical quality at every stage of the creation based on feedback from the team.
    • Playtest to review characters in the engine to achieve the desired visual quality and gameplay outcomes.

    • Collaboration:
    • Working collaboratively with other members of the game development team, including concept artists, animators, FX artists, game designers, and programmers, to ensure the characters fit well within the game's overall design and mechanics.
    • Supporting the teams in implementing the overall vision for the game

    • Outsourcing:
    • Monitor the quality of work from outsource animators and artists and provide feedback.

To be successful in this role, your background includes:

    • Post-Secondary education in related field
    • A portfolio demonstrating excellent skills in character creation with a focus on stylized art.
    • Experience with 2D art (illustration, painting, sketching).
    • 5+ years of game development experience as a character artist.
    • Proficient in Unity
    • Strong ability to create organic and hard surfaces for characters such as anatomy, armor and cloth.
    • Strong knowledge of how to integrate assets into a game engine - including optimization techniques
    • Excellent communication, time management, and organizational skills
    • Self motivated and directed with a strong passion for your craft
    • Strong passion for gaming, especially in the mobile space.
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver, Montreal and Charlottetown in Canada, Los Angeles and San Francisco in the United States, and in Seoul, South Korea. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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