Senior Designer

1 Month ago • 4-8 Years • Combat Design • $143,700 PA - $215,500 PA

Job Summary

Job Description

The Senior Designer at Insomniac Games will oversee and execute various game aspects, including features, mechanics, systems, level/world design, and establishing design conventions. Responsibilities include creating design documentation, developing level layouts, collaborating with art and programming teams, prototyping gameplay systems, monitoring project progress, addressing bugs, conducting playtests, providing feedback, and mentoring junior designers. The role requires strong communication, collaboration, and proficiency in level editing tools and 3D modeling software. Specialization areas might include systems design, combat design, or narrative design.
Must have:
  • Create clear design documentation
  • Develop level layouts & 3D blockouts
  • Collaborate with art & programming teams
  • Prototype gameplay systems
  • Proficient in level editing tools & 3D modeling
  • Strong communication & collaboration skills
Good to have:
  • Experience with Unreal Engine or Unity
  • Maya or other 3D modeling software
  • Adobe Illustrator
  • UE4 Blueprint Visual scripting
Perks:
  • Medical, dental, vision
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Sony product discounts
  • Bonus package (potential)

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Insomniac is looking for a new Senior Designer. In this role the Senior Designer will be responsible for overseeing and executing on several aspects of the game including, but not limited to, features, mechanics and systems design, level/world design and helping to determine the conventions, processes and practices used to create the product.  If this is the opportunity you have been looking for, please read on:

Essential Duties and Responsibilities:

  • Create clear and concise written documentation, visual design materials, and verbal presentations that articulate layout, content, mechanics, systems, and features. Present these designs to the team and department heads.
  • Develop foundational layouts and build basic level designs; collaborate with the Art team to evolve designs in alignment with each discipline’s goals and deadlines. Craft 3D blockouts that adhere to project metrics while effectively communicating the thematic intent and pacing of mission beats.
  • Implement gameplay and game structures; work closely with the Gameplay Programming team to deliver content that meets the goals and deadlines of each discipline.
  • Design, own, and prototype key gameplay systems, including Hero Character features, game mechanics, and traversal; collaborate with Design, Art, and Gameplay Programming teams to ensure that goals are achievable within given time constraints.
  • Monitor progress on missions or features across multiple departments, providing updates to the team as needed through various communication mediums.
  • Address bugs and gameplay issues to ensure a stable and polished product.
  • Assess progress, quality, and “user-friendliness” of projects via usability testing, focus tests, and in-house play tests.
  • Provide constructive feedback on all aspects of the product; identify opportunities to enhance product quality and advise on how to implement improvements for current and future projects.
  • Establish consistent implementation of gameplay by defining “best working practices,” processes, standards, and conventions for the design team.
  • Mentor junior designers, fostering their growth and development within the team.
  • Collaborate remotely across multiple time zones to maintain high standards of quality and streamline workflow processes. Communicate effectively and address any concerns in a professional manner.
  • Other duties may be assigned as needed.

A designer may be tasked in one of the following areas of specialization:

  •  Systems Design: Develops and implements game systems such as economy, balance, progression, ambient features, and/or game wide player activities.
  • Combat Design: Develops core game action systems such as player actions, hero powers, enemy factions, and archetypes, and/or boot AI.
  • Narrative Design: Alongside the animation and story teams will implement, script, and refine the digital acting sequences, ambient and reactive narrative systems.

Supervisory Responsibilities: This position has no direct supervisory responsibility.  Will assist in mentoring and training other designers in basic level design tools including, but not limited to, Maya, proprietary level editing tools, and scripting.  This also includes helping advance game design skills, including map-making, what makes a level fun and balancing and polishing game elements. 

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. 

 

Computer Skills: 

  • Advanced knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors). 

  • Intermediate knowledge of Maya or other major 3D modeling programs. 

  • Adobe Illustrator experience and UE4 Blueprint Visual scripting skills are a plus. 

  • Working knowledge of Microsoft Office Suite.  

 

Other Skills:

  • General understanding of melee combat systems, enemy design and boss design. 

  • Strong interpersonal and communication skills including verbal and written skills are required. 

  • Must be able to both give and receive critical feedback regarding various aspects of the project.   

 

We look forward to hearing from you. Please use the link below and apply. Thank you!

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

Profit Sharing (PSS Only)

$143,700 - $215,500 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Similar Jobs

DNEG - Animation TD (FEAT)

DNEG

Bengaluru, Karnataka, India (On-Site)
4 Months ago
SuperPlay - Senior Technical Artist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Week ago
Reel Nine Studio - 3D Artist

Reel Nine Studio

Indore, Madhya Pradesh, India (On-Site)
4 Months ago
CrazyLabs - Senior Tech Artist

CrazyLabs

Berlin, Berlin, Germany (On-Site)
2 Days ago
Torn Banner Studios - Combat Designer / 3C's Game Designer

Torn Banner Studios

(Remote)
3 Weeks ago
PlayStation Global - Machine Learning Engineer for Game Technology

PlayStation Global

London, England, United Kingdom (On-Site)
5 Months ago
Tencent - コンバットデザイナー|Combat Designer

Tencent

Osaka, Osaka, Japan (On-Site)
3 Months ago
PlayStation Global - Senior/Principal Graphics Programmer

PlayStation Global

Utrecht, Utrecht, Netherlands (On-Site)
5 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Test Support Staff (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Epic Games - Lead Tech UI Designer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (On-Site)
5 Months ago
Teravision Games - Lead Technical Artist

Teravision Games

Bogotá, Bogota, Colombia (Hybrid)
3 Weeks ago
Scanline VFX - Lead Software Engineer (Maya)

Scanline VFX

Los Angeles, California, United States (On-Site)
3 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Belgrade, Serbia (Hybrid)
3 Months ago
Activision - Expert Animator

Activision

Guildford, England, United Kingdom (Hybrid)
1 Month ago
Gym Class VR - Senior 3D Artist - Generalist

Gym Class VR

Austin, Texas, United States (On-Site)
8 Months ago
Flying Bark Productions - Asset Supervisor

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago
The Walt Disney Company - Associate Visual Media Systems Specialist (IA)

The Walt Disney Company

Orlando, Florida, United States (On-Site)
3 Weeks ago
Duolingo - Senior Creative Technologist

Duolingo

Pittsburgh, Pennsylvania, United States (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

Samsung Semiconductor - Senior Manager, Integrated Marketing Communications

Samsung Semiconductor

San Jose, California, United States (Hybrid)
4 Months ago
Samsung Semiconductor - Senior Manager, Memory Sales

Samsung Semiconductor

San Jose, California, United States (Hybrid)
4 Months ago
Paypal - Sr. Software Engineer, Data Governance

Paypal

San Jose, California, United States (Hybrid)
4 Months ago
Netflix - Senior Manager, Enterprise Security, Risk & Intelligence

Netflix

New York, New York, United States (On-Site)
1 Month ago
Onward Search - Financial Marketing Copywriter

Onward Search

Westwood, Massachusetts, United States (Hybrid)
2 Weeks ago
DraftKings - Senior Manager, VIP Acquisition

DraftKings

United States (Remote)
3 Months ago
Hawk Eye Innovations - College Sports Systems Technician

Hawk Eye Innovations

Nebraska, United States (On-Site)
1 Month ago
ByteDance - Video Analysis and Quality Algorithm Intern 2023 Summer/Fall (PHD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Riot Games - Architect User Experience Designer - League of Legends

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
Samsung Semiconductor - Senior Engineer, AI

Samsung Semiconductor

San Jose, California, United States (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Combat Design Jobs

PlayStation Global - Senior Software Engineer (Rust, C++)

PlayStation Global

Aliso Viejo, California, United States (On-Site)
2 Months ago
Scopely - Game Designer

Scopely

California, United States (Remote)
1 Month ago
Larian Studios - Combat Designer

Larian Studios

Ghent, Flanders, Belgium (On-Site)
3 Months ago
Blizzard Entertainment - Principal Designer, Combat - Unannounced Game

Blizzard Entertainment

Irvine, California, United States (Hybrid)
4 Months ago
Fatshark AB - Combat Designer

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
SmileGate - Monster Combat Planner

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
PlayStation Global - Principal Programmer - 12 month contract

PlayStation Global

Guildford, England, United Kingdom (On-Site)
3 Months ago
Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters

Washington, District Of Columbia, United States (On-Site)
2 Months ago
Tencent - Senior Combat Designer - Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters

Bellevue, Washington, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

Carlsbad, California, United States (On-Site)

Carlsbad, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

London, England, United Kingdom (Hybrid)

California, United States (On-Site)

California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Aliso Viejo, California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by PlayStation Global

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug