Senior/ Lead Gameplay Systems Designer

2 Months ago • 2-5 Years • Level Design • Game Design

About the job

Job Description

Climax Studios is seeking an experienced Senior/Lead Gameplay Systems Designer to join their team in Portsmouth, England. You'll be responsible for creating and owning core gameplay systems for a major AAA console title. Experience with Unreal Engine 5, Blueprinting, and designing player movement, abilities, weapons, and exploration mechanics are essential. You'll be working with a passionate and highly experienced team on a project with compelling and memorable gameplay.
Must have:
  • Unreal Engine 5
  • Gameplay Systems Designer
  • AAA Console Title
  • Blueprinting Experience
Good to have:
  • Third-Person Level Design
  • Encounter Design
  • Prototyping Ideas
  • Problem Solving
Perks:
  • Dog Friendly Studio
  • Fresh Fruit & Snacks
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Description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

We have a state-of-the-art studio located in the heart of the beautiful Gunwharf Quays in Portsmouth overlooking the Harbour.

We are seeking an experienced Senior/ Lead Gameplay Systems Designer to join our award-winning team. This is an exciting opportunity to work on a major AAA console title with a team of passionate and highly experienced designers where you will be responsible for some of the game’s moment-to-moment gameplay mechanics and systems.

Ideally you will have experience of creating incredible gameplay on other AAA console games and being responsible for owning them from start to finish.

Requirements

  • Experience working as a Gameplay Systems Designer creating gameplay features and mechanics on at least one published AAA console title.
  • Proven experience working within Unreal Engine 5, as well as with Blueprinting.
  • Experience with working on player movement, abilities and weapons, cameras, and exploration mechanics.
  • Ability to rapidly prototype ideas in engine.
  • Excellent communication skills to collaborate with a creative & multi-disciplinary team.
  • Strong problem solving and analytical skills.
  • Enjoys a creative challenge with the passion and motivation to drive features forward and make great gameplay.
  • Experience of third-person level design and encounter design is a benefit.

Responsibilities

  • Create and take ownership of core gameplay systems.
  • Work closely with the team and all stakeholders collaboratively throughout the game’s development.
  • Create compelling and memorable moment to moment gameplay.
  • Create and maintain clear and concise documentation for all the features you are responsible for.
  • Keep to project vision for best practices, methodologies used and quality benchmark.
  • As part of level reviews, able to accept critique and come up with solutions.
  • Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
  • Ability to self-motivate as well as working well as part of a team.

Benefits


  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Our regular socials include Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Portsmouth

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Onsite

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

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