As a Senior Narrative Designer, you will be joining the Narrative Team in the creation of world-class narrative gaming experiences for players. We take our storytelling and characters seriously and want to push the boundaries of what interactive stories in games can do.
As part of our larger development team, you will work closely with Writers, Level Designers, Gameplay Designers and other departments to design, implement, and support narrative features, systems, and content within the game.
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.
Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden.
Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.
Our mission is to create thrilling experiences you can’t find anywhere else. We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.
Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.
Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release, but you’ll have no doubt it’s Remedy.
Welcome to our world.