Senior Producer - Gears of War

3 Weeks ago • 4-7 Years • Game Production

Job Summary

Job Description

The Senior Producer at The Coalition will manage multidisciplinary teams (artists, designers, engineers) to deliver high-quality Gears of War gaming experiences. Responsibilities include creating production roadmaps, setting sprint goals, prioritizing deliverables, managing risks, and reporting status. The role requires strong leadership, communication, and problem-solving skills. Collaboration with Product Owners, Studio Leadership, and external partners is crucial. The ideal candidate has a proven track record of shipping AAA console games and understands agile methodologies.
Must have:
  • 4+ years production experience in gaming
  • 1+ year managing budgets
  • Shipped at least one console game
  • 3+ years managing stakeholder relationships
  • AAA game shipping experience
  • Agile/Scrum experience
  • Cross-functional team management
Good to have:
  • Experience with external development partners
  • Post-launch support experience
Perks:
  • Industry-leading healthcare
  • Educational resources
  • Product and service discounts
  • Savings and investment plans
  • Maternity/paternity leave
  • Generous time off
  • Giving programs
  • Networking opportunities

Job Details

Overview

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

 

We are looking for a Senior Producer to deliver best in class gaming experiences for our players while hitting quality, schedule, and business targets. The Senior Producer is responsible for managing one or more multidisciplinary teams composed of artists, designers, and engineers and working directly with the Production Director to drive features to completion. As part of the Production team, you will be expected to help create and foster a collaborative, inclusive, and high performing work environment. You will create production roadmaps based on backlogs and partner with Product Owners to establish sprint and milestone goals. You will drive execution of this plan by working with the leadership team to prioritize deliverables, manage risks and dependencies, react quickly to challenges and problem solve when issues arise. You will also report the weekly status, and evaluate your group against deliverable completion and quality success criteria.

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Qualifications

Required Qualifications

  • Bachelor's Degree AND 4+ years experience in production roles in gaming or entertainment industry, or other multi-disciplinary leadership
    • OR equivalent experience.
  • 1+ years experience managing budgets.
  • Experience in development and shipping of at least one console game product release.
  • 3+ years experience managing relationships with stakeholders, clients, and/or customers.

Preferred Qualifications

  • Understands what it takes to ship AAA games and provide quality post launch support.
  • Managed one or more cross functional game teams through multiple game phases (Pre-Production, Production, Finaling and Post Launch).
  • Are customer obsessed and have a desire to provide the best experience to our developers and our players.
  • Comfortable working in modern project management methodologies (Agile, Scrum, Waterfall, Kanban, etc).
  • You are excited to work closely with producers, product owners, designers, engineers and content creators and can set and drive a vision for your team.
  • Experience working with external development partners.

Game Producers M4 - The typical base pay range for this role across Canada is CAD $108,100 - CAD $199,700 per year.

Find additional pay information here:


Microsoft will accept applications for the role until February 6, 2025.

 

#thecoalitionjobs
#gamingjobs

Responsibilities

  • Milestone planning, execution, dependency management and evaluation of priorities
  • Communicating goals to the team and motivating them to execute on time and at a high-quality level.
  • Focusing on project development with an emphasis on team empowerment.
  • Proactive risk management and mitigation - identifying issues, proposing solutions and being accountable for taking action.
  • Creating, updating, and presenting status and information to the Studio Leadership team.
  • Identifying process improvements to increase efficiency.
  • Providing regular capacity plan updates.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect

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