Are you excited by complex challenges like deploying systems with zero downtime, managing intricate migrations, or building new architectures from scratch? If you have a knack for improving cooperation processes to enhance resilience, this role is for you!
Miniclip is looking for a mid-level Backend Engineer to join our Lisbon (PT) Games Development Studio. This is a full-time, permanent position, with a hybrid work model (3 days per week in the office).
The Server Engineering team supports key services used across all games and business areas of the Miniclip Group, reaching over 70 million players daily. In this role, you'll manage business-critical systems, improve existing processes, and develop new solutions in close collaboration with other studios and teams within the Group.
This is an exciting opportunity to work closely with our Data Engineering team, contributing to our Data Management Platform (DMP), Hubble. Hubble is a centralized platform that helps businesses collect, store, and manage large data sets from various sources. It enables deeper insights into customer behavior, preferences, and interests, leading to more targeted and effective business strategies.
If you are really curious then... Hubble provides features like data integration, segmentation, audience analytics, and activation, streamlining the entire data management process. By leveraging this platform, Miniclip is able to deliver better ROI, create personalized customer experiences, and achieve its business goals efficiently.
Your Mission: In one line, your job will be to work on the server-side components that power this DMP, interconnect them, develop new features, and ensure their reliability and correctness, together with the rest of the team.
Bonus Skills (Nice to have):
Miniclip is a global leader in games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 400 million monthly and 65 million daily active users across mobile, PC, console, social, and online platforms. Operating in 12 countries, Miniclip develops and launches games in multiple categories across its 20 studios.
Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally.
To date, Miniclip’s studios and companies have generated more than 10 billion downloads, including the following games: 8 Ball PoolTM, Subway SurfersTM, Golf BattleTM, Football StrikeTM, Carrom PoolTM, OSM - Online Soccer ManagerTM, Football Rivals TM, Pure Sniper TM, Puzzle Page TM, Head Ball 2TM, Motorsport ManagerTM, Darts of FuryTM, Ultimate GolfTM, Mini Football TM, Triple Match 3D TM, Agar.ioTM, and PowerWash Simulator TM.
For more information, visit https://miniclip.com/