UI Artist

14 Hours ago • All levels • UI Art

Job Summary

Job Description

nDreams Studio Elevation is seeking a talented UI Artist to contribute to world-leading innovation in software and VR hardware. The role involves designing and implementing intuitive, visually engaging user interfaces that enhance player experience. The UI Artist will collaborate with art, design, and engineering teams to bring UI concepts to life, ensuring alignment with the game's aesthetic and functional goals. Key responsibilities include supporting UI art direction, creating clear visual language and user-centric UI solutions, developing mood boards and prototypes, designing optimized UI assets, building functional UI widgets using Unreal UMG and blueprints, and collaborating to iterate on UI features and maintain consistency.
Must have:
  • Support UI art direction
  • Create clear visual language UI
  • Develop mood boards and wireframes
  • Design optimized UI assets
  • Use Unreal UMG and blueprints
  • Collaborate with team members
  • Contribute to UI consistency
Good to have:
  • Experience in VR hardware
  • Enhance player experience
  • Align with game aesthetic

Job Details

nDreams Studio Elevation is redefining the boundaries of VR. We’re looking for a talented and motivated UI Artist to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning, this is a great time to join our fully remote, VR-first studio. 

As a UI Artist, you’ll contribute to the design and implementation of intuitive, visually engaging user interfaces that enhance player experience. You’ll work closely with the art, design, and engineering teams to bring UI concepts to life and ensure they align with the game’s aesthetic and functional goals. 

 

The rundown:  

  • 12 month fixed term contract  
  • Full time (37.5 hours per week)  
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Support the implementation of UI art direction and ensure assets align with project 
  • Create UI solutions that demonstrate clear visual language and consider user experience 
  • Develop mood boards, storyboards, wireframes, and prototypes to communicate UI ideas 
  • Design and produce visually appealing and optimised UI assets for in-game use 
  • Use Unreal UMG and blueprints to build functional and animated UI widgets 
  • Collaborate with team members to iterate on UI features and improve workflows 
  • Contribute to maintaining consistency and quality across UI elements 

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

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