3D Props Artist

1 Month ago • All levels • Prop Art

Job Summary

Job Description

iLogos Game Studios is seeking a 3D Artist to create in-game assets for a casual mobile game. The role involves creating casual style objects and their textures in Blender, adhering to visual concepts and technical standards. You will collaborate closely with art and development teams to ensure stylistic coherence. The company offers opportunities for professional development, remote work with flexible hours, and a supportive team environment. iLogos Game Studios has a history of successful projects and partnerships with major companies in the gaming industry.
Must have:
  • Create casual style objects in Blender
  • Create textures for objects
  • Maintain stylistic coherence
  • Meet technical standards
  • Proficiency in Blender
  • Proficiency in Substance Painter
Good to have:
  • Experience with ZBrush
Perks:
  • Work remotely from anywhere in the world
  • Flexible working hours

Job Details

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.

  • Make your personal contribution to the games millions of people are playing;
  • Develop yourself professionally in an atmosphere of trust and support;
  • Work remotely from anywhere in the world on your own schedule;
  • Get your support from teammates and the company.


We’re seeking a 3D Artist to work on the in-game assets for a casual mobile game.

What the role is about:

  • Create casual style objects in Blender according to visual concepts, create textures for them.
  • Work closely with the art and dev teams to maintain stylistic coherence and technical standards.


What we’re looking for:

  • Strong portfolio showcasing props and objects for casual and/or hyper-casual mobile games.
  • Strong understanding of the visual styles and technical requirements for the mobile development.
  • Proficiency in Blender, Substance Painter.
  • Experience with ZBrush is a plus.

Working conditions:
Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:

  • Work remotely from anywhere in the world.
  • Contract for 6 weeks.
  • Flexible working hours.

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