Creature TD - Rigging

1 Week ago • 5 Years + • Animation

Job Summary

Job Description

DNEG seeks a Creature TD - Rigging artist for feature film work. Responsibilities include developing high-quality animation and simulation rigs for creatures, digital doubles, vehicles, and props. The ideal candidate has 5+ years of feature film experience, expertise in Maya, and a strong understanding of creature rigging and simulation techniques (cloth, hair, flesh, rigid body destruction, crowd simulations). Technical problem-solving and collaboration skills are essential. Familiarity with pipeline issues in a post-production environment is also required.
Must have:
  • 5+ years feature film experience
  • Thorough knowledge of creature specialization
  • Rigging and enveloping in Maya
  • Cloth, hair, flesh, rigid body simulation expertise
  • Strong visual and artistic skills
  • Maya proficiency
Good to have:
  • Programming/scripting (Python, Mel)
  • Anatomy, tailoring, grooming, or mechanics interest
  • Houdini Creature FX setup and simulation
  • General TD background
  • Linux/Unix OS understanding

Job Details

Description

Position at DNEG

 
PLEASE NOTE: We are accepting speculative applications only.

 

We do not currently have openings available for the position of Rigging Artist, however, we are accepting speculative applications. 
If you would like to be considered for future opportunities, please submit an application. We will keep your details on our database
and contact you when a position becomes available, should you have the required skills and experience which match this position.
Creature TDs at DNEG are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and the subsequent simulations. You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.

 

Must Have

  • Minimum of 5 years experience on feature films
  • Thorough knowledge of an area of creature specialisation and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh, rigid body destruction, crowd simulations
  • Full working knowledge of Maya
  • Be comfortable with the more technical aspects of creature work where appropriate
  • Have strong visual and artistic skills
  • Familiarity with pipeline issues and a typical creature heavy post production environment

 

Nice to Have

  • Programming or scripting skills (e.g. Python, Mel), depending on the area of specialisation
  • An interest in anatomy, tailoring, grooming or mechanics depending on your area of specialisation
  • Houdini Creature FX set-ups and simulation
  • A good General TD background
  • Strong understanding of Linux/Unix based operating systems

 

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines 
  • A positive, can-do attitude


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

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About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

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