Engine Programmer

1 Month ago • All levels • Game Programmer

Job Summary

Job Description

Quantic Dream is seeking an Engine Programmer to join its Low Level Engine team. This role involves taking ownership of low-level engine services (audio, multithreading, etc.), ensuring their technological evolution and integration with higher-level services. Collaboration with other programmers and scriptwriters is crucial. Responsibilities include maintaining and updating these services, ensuring their reliability and performance across Windows and next-gen consoles, and working on projects such as memory management, job scheduling, and file systems.
Must have:
  • C++ expertise
  • Rigorous approach
  • Strong coding architecture skills
  • Low-level engine service ownership
Good to have:
  • Good communication
  • Game development experience
  • English proficiency
  • Wwise (Audiokinetic) knowledge

Job Details

Dans le cadre de son développement et pour ses prochaines productions très ambitieuses, QUANTIC DREAM étoffe notamment son équipe Low Level Engine.
Au sein du département R&D, celle-ci est en charge des services bas niveau (memory manager, job scheduling, file system...) sur l’ensemble des plateformes (Windows et consoles « next gen »). Elle s’assure, en relation avec les autres équipes de développement, de la fiabilité et des performances des différents jeux.

Vos missions au sein de l'équipe Quantic Dream :

    • Prendre en charge l'un des services bas niveau (audio, multithreading…).
    • Garantir la mise à jour ainsi que l'évolution technologique de ce dernier.
    • Pour certains de ces services, assurer leur intégration dans des services plus haut niveau.
    • Faire le lien avec les différents utilisateurs (programmeurs, scripteurs...).

Vos qualités qui feront la différence :

    • Maîtrise du C++
    • Rigueur
    • De très bonnes compétences en architecture de code
    • Bonne communication sera un plus
    • Expérience dans le développement vidéoludique sera un plus
    • Maîtrise de l'anglais sera un plus
    • Connaissance de Wwise (Audiokinetic) sera un plus
Poste à pourvoir au sein d'une R&D talentueuse et passionnée, nous vous donnons l'opportunité de travailler sur des technologies de pointe dans un environnement créatif et innovant.
Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe !
 
QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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