Gameplay Programmer

5 Months ago • 1 Years + • Game Design • Undisclosed

About the job

Job Description

Gameplay Programmer needed for a 3rd-person sci-fi adventure. Must have experience with game development, programming languages, and gameplay interaction design.
Must have:
  • Game Development
  • Programming Languages
  • Gameplay Interactions
  • Level Design
Good to have:
  • AAA Game
  • Game Engines
  • C++ Experience
  • 1st/3rd Person
Perks:
  • Creative Environment
  • Collaborative Team

We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.

We are looking for an experienced gameplay programmer to join our team. You will take responsibility for scripting the systems that allow gameplay mechanics to work in a wide variety of in game situations and find pragmatic solutions to take new concepts and puzzles through to production.

This requires a keen eye for how to adjust a given interaction in order to get the resulting experience to feel just right.

We have a very iterative workflow and strive for detail and high quality for every interaction in our games. You will also be involved in testing throughout the production and integrating the results back into these iterations.

We are looking for someone who is excited about all of the small intricacies of gameplay design, as well as being passionate about gaming overall.

You should be willing to work at the Playdead office in Copenhagen, Denmark.

What will you be doing?

  • Prototype game mechanics.
  • Prototype and implement gameplay interactions.
  • Collaborate on level designs.
  • Define your own goals and tasks.


What we need to see

  • You have worked on the development of at least one released game
  • Prior work experience with programming languages
  • Experience with designing and implementing gameplay interactions.
  • You are comfortable determining your own work and seeking feedback from others


What we would like to see

  • Bachelors degrees in a relevant field.
  • You have worked on the development of at least one AAA game
  • Experience with major game engines.
  • Experience with C++
  • Experience with level design.
  • You have made gameplay with a 1st or 3rd person, physics based character.


Who We Are
We are a team of more than 70 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.

Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.

We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Playdead is an independent game developer and publisher based in Copenhagen, Denmark. The company was founded in 2006 by game designer Arnt Jensen. Since then, we have made LIMBO and INSIDE.

Today, we are a team of more than 55 creative professionals with a broad range of experience and education.

Our current project is a third-person science fiction adventure set in a remote corner of the universe.

We are searching for new team members - https://playdead.com/jobs/

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

View All Jobs

Get notified when new jobs are added by Playdead

Similar Jobs

Rivos - Senior Memory Design Engineer

Rivos, India (Hybrid)

Limit Break - Level Designer

Limit Break, Japan (On-Site)

Playrix - Lead Location Designer

Playrix, Cyprus (Remote)

Blizzard Entertainment - Design Director, Campaign | Diablo

Blizzard Entertainment, United States (Hybrid)

Rivos - Senior Memory Design Engineer

Rivos, United States (Hybrid)

Stardock - Senior Game Designer

Stardock, United States (On-Site)

House of How - QA Intern - Sweden

House of How, Sweden (On-Site)

AGS - American Gaming Systems - Software Engineer II- Interactive

AGS - American Gaming Systems, United States (On-Site)

Sandsoft Games - Senior VFX Artist

Sandsoft Games, Saudi Arabia (On-Site)

Climax Studios - Senior/ Lead Gameplay Systems Designer

Climax Studios, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - Data Engineer Intern

Meta, United States (On-Site)

Unity - Partner Relations Manager, Industry (SMB)

Unity, South Korea (On-Site)

Epic Games - Principal Research Scientist

Epic Games, United States (On-Site)

T-Minus Zero - Principal Technical Artist

T-Minus Zero, United States (Remote)

Rocket Werkz - MATHEMATICIAN PROGRAMMER

Rocket Werkz, New Zealand (On-Site)

Noobz - Art Lead

Noobz, Poland (On-Site)

Microsoft - Research Intern - Biomedical Signal Processing

Microsoft, United States (On-Site)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Copenhagen, Denmark

Get notifed when new similar jobs are uploaded

Game Design Jobs

Admin Looks - Senior Game Developer

Admin Looks, India (On-Site)

Moon Active - Team Manager, Game Design Tools

Moon Active, Poland (On-Site)

QUANTIC DREAM - Senior Technical Designer

QUANTIC DREAM, Canada (Hybrid)

Avalanche Studios Group - Senior Gameplay Programmer (Unreal)

Avalanche Studios Group, Sweden (Hybrid)

Welevel - Unreal Developer (f/m/d)

Welevel, Germany (On-Site)

Steel City Interactive - Senior Games Designer - Remote

Steel City Interactive, United Kingdom (Hybrid)

Red Panda Games studio - Game designer Intern

Red Panda Games studio, India (Remote)

Lighthouse Games - Principal Game Designer

Lighthouse Games, United Kingdom (Hybrid)

SuperPlay - SR. QA MANUAL ENGINEER

SuperPlay, Romania (On-Site)

Get notifed when new similar jobs are uploaded