Junior/Mid Lighting TD

1 Month ago • 1-4 Years • Rendering • Undisclosed

About the job

Job Description

Framestore seeks a Junior/Mid Lighting TD in Melbourne, Australia. Responsibilities include CG scene assembly, lighting shots according to briefs, collaborating with supervisors on creative solutions, developing shots with compositors, rendering passes, creating efficient lighting and rendering setups, replicating real-world lighting in CG, meeting deadlines, and communicating with production teams. The role requires knowledge of Houdini, Maya, color spaces, lighting techniques, and basic compositing (Nuke or similar). Experience with Renderman, Arnold, physically based shading, and scripting (Python/Mel) is beneficial. The position is not eligible for visa sponsorship.
Must have:
  • Houdini & Maya knowledge
  • Color space understanding
  • Lighting techniques expertise
  • Basic Nuke or similar compositing knowledge
  • Good communication & organization
  • Problem-solving & attention to detail
Good to have:
  • Renderman/Arnold knowledge
  • Physically plausible shading
  • Python/Mel scripting
  • Linux/Unix OS understanding
  • Knowledge of other VFX disciplines

Job description

Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.


The Lighting TDs are responsible for the lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films.


This role is suitable for a junior or mid level artist and based in our office in Melbourne, Australia. This is a great opportunity for local artists,  visa sponsorship will not be offered for this opportunity. 


Responsibilities
  • CG scene assembly including the correct assets from applicable departments
  • Lighting shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead
  • Working closely with CG Supervisors to determine the best approach to solving CG challenges and developing the final look
  • Developing shots in collaboration with the shot Compositor
  • Rendering non-lighting passes as required by the shot Compositor
  • Creating lighting set ups and/or working with current set ups
  • Creating efficient rendering set ups in order to optimise render farm usage
  • Scrutinising the colours and directions of all light sources in the real-world scene and replicating them in CG
  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
  • Ongoing communication with Production and leads regarding schedules and deadlines
  • Other duties as required including wrangling assets or elements of a shot from another department to ensure shots are completed to schedule
  • Submit shots for review and follow through with notes as required

Job requirements

Essential Skills:

  • Knowledge of Houdini and Maya
  • An understanding of colour-space
  • Knowledge of lighting techniques
  • A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered
  • Basic knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking
  • Good organisation, communication and interpersonal skills
  • Creative problem solving and attention to detail
  • Able to work well under pressure and meet deadlines 
  • Reliable, with good time keeping
  • Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issues
  • Basic knowledge of either Renderman, Arnold or similar production renderer
  • Basic knowledge of physically plausible shading techniques
  • Basic knowledge of Python and/or Mel scripting
  • An understanding of Linux/Unix based operating systems


Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

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About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

England, United Kingdom (On-Site)

Melbourne, Victoria, Australia (On-Site)

Melbourne, Victoria, Australia (On-Site)

New York, New York, United States (Hybrid)

New York, New York, United States (Hybrid)

New York, New York, United States (Hybrid)

Mumbai, Maharashtra, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

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