Lead Client Engineer

1 Week ago • All levels

Job Summary

Job Description

The Lead Client Engineer will be responsible for planning and delivering technical improvements and maintaining technical stability for the Scrabble team. They will be in charge of maintaining dependencies, integrating the latest versions of Unity, C# and other SDKs. The role involves monitoring and improving technical KPIs, collaborating with cross-functional departments, and driving the implementation of game mechanics using Unity and C#. The engineer will work on shipping production-grade mobile games used by millions of gamers.
Must have:
  • Strong knowledge of C# and/or C++.
  • Extensive experience and knowledge of Unity.
  • Understanding of software engineering fundamentals.
  • Solid understanding of mobile networking best practices.
  • Experience with asynchronous, multi-threaded programming.
  • Experience with client-side testing.
  • Strong knowledge of game programming fundamentals.
  • Strong mobile experience (iOS and Android).

Job Details

Scopely is looking for a Lead Client Engineer to join our Scrabble team in Barcelona on a hybrid basis. 

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Scrabble® GO is one of our casual free-to-play mobile games and is the modern version of the world’s favorite word game! The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

What you will do:

Reporting to the Technical Director, the Lead Client Engineer will work within a cross-functional team, planning and delivering technical improvements and maintaining an outstanding technical stability. With great technical skills, the candidate will also be in charge of maintaining all our dependencies up to date as well as integrating the latest versions of Unity, C# and many other SDKs and technologies.

  • Integrate and maintain the latest core framework and SDKs and own major engine updates (Unity)
  • Monitor and improve technical KPIs (crash rates, FPS, startup times, CPU usage, etc.)
  • Collaborate and communicate with cross-functional departments including game design, product management, marketing, etc.
  • Proactively think and propose solutions to the challenging problems of game development.
  • Ship production-grade mobile games used by millions of gamers
  • Drive the implementation of game mechanics and system processes using Unity and C#

What you will need:

  • Strong knowledge of C# and/or C++, or other relevant game-programming language
  • Extensive experience and knowledge of game engines, in particular Unity
  • Strong understanding of the basics of software engineering fundamentals: design patterns, game framework architecture at scale, maintainability over time, robust API design, etc.
  • Solid understanding of mobile networking best practices: request limiting, request caching, batching, content aggregation, minification, integrating with rest and TCP/UDP services, etc.
  • Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
  • Experience and understanding around client-side testing, like unit, functional or integration testing
  • Strong knowledge of game programming fundamentals, common patterns, how systems work together and various common architectural approaches
  • Strong mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc.
  • Good understanding of tooling around game development, like Git, Jenkins for build automation, etc.
  • Enjoy solving complex technical problems, especially in large systems
  • Experience owning and driving the technical execution of complex and interdisciplinary developments.

About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. 
 
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. 

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

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