Lead UI/UX Designer - Video Games

5 Months ago • 5 Years + • Game Design

Job Summary

Job Description

Lead and execute the design of game menus, user interfaces, and overall player experience (UX/UI) for new or revamped systems. Collaborate with the Creative Director and other development teams (content design, system design, art & animation, gameplay programming) to ensure optimal design execution. Define and propose the best user experience aligning with game designers’ needs and the Creative Director’s vision. Oversee UI asset creation, including mockups, and coordinate with artists. Maintain design documentation (wireframes, flowcharts, guidelines). Guide the creation of in-game assets. Prototype and design layout, navigation, usability, animations, and VFX. Participate in playtests to refine UX. Ensure consistent UX/UI across platforms. Set and share best practices for design, workflows, and tooling.
Must have:
  • 5+ years Lead UX/UI design experience in F2P RPG or MMORPG
  • Strong graphic design skills (composition, color theory)
  • Proficient in design & prototyping tools (Photoshop, Illustrator, Figma)
  • Experience with animation tools (After Effects, Flash)
  • Mobile UI/UX best practices and information architecture knowledge
  • Team leadership and collaboration skills
  • Fluent in English
Good to have:
  • Unreal Engine, Unity, or mobile platform development knowledge
  • Knowledge of The Division IP
Perks:
  • Profit Sharing
  • Yearly company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% transportation pass
  • Lunch vouchers
  • Healthcare for you and your family
  • Maternity leave (20 weeks)
  • Paternity/co-parental leave (7 weeks)
  • On-site gym

Job Details

COMPANY DESCRIPTION

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Company Description 
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

JOB DESCRIPTION

Job summary
Be responsible to design menus UX design (wireframes, layout & info presentations, navigation & usability functions, menus structure hierarchy and flow) for new or revamped systems, and to design their UI visuals skins and create their assets with UI artist

Role and Responsibilities:

  • Collaborate with the Creative Director to execute their vision for game UI and overall player experience.
  • Lead the design and implementation of game menus, user interfaces, and overall player experience (UX/UI).
  • Define and propose the best user experience aligning with game designers’ needs and the Creative Director’s vision.
  • Oversee UI asset creation, including mockups, and coordinate with artists.
  • Lead the UX/UI team of designers and artists.
  • Maintain design documentation (e.g., wireframes, flowcharts, guidelines, etc.).
  • Guide the creation of in-game assets (e.g., backgrounds, banners, promotional art).
  • Prototype and design layout, navigation, usability, animations, and VFX.
  • Participate in playtests to refine UX based on player behavior and feedback.
  • Ensure consistent UX/UI experience across all platforms and devices.
  • Follow up on UI implementation to ensure proper execution and meet design expectations.
  • Collaborate with other dev teams (e.g., content design, system design, art and animation, gameplay programming) to ensure optimal design execution.
  • Set and share best practices for design, workflows, and tooling to optimize quality, performance, and asset pipelines.
  • Contribute to bug fixes, system optimization, and advocate for reworks when necessary.

QUALIFICATIONS

  • Passionate about gaming with deep knowledge of RPG and F2P/GaaS genres.
  • Extensive experience (5+ years) as a Lead UX/UI designer, especially in F2P RPG or MMORPG development.
  • Strong graphic design background with skills in composition, color theory, and artistic sensitivity.
  • Proficient in graphic design tools (e.g., Photoshop, Illustrator, Figma) and prototyping tools.
  • Experienced in animation tools like After Effects and Flash.
  • In-depth knowledge of mobile UI/UX best practices and information architecture.
  • Ability to lead, mobilize, and develop a team of UI/UX designers and artists.
  • Ability to communicate complex game information clearly through smart UX/UI designs.
  • Strong team collaboration skills, working with designers and developers to ensure the best user experience.
  • Detail-oriented with high standards for quality in daily work.
  • Fluent in English.
  • Familiar with Unreal Engine, Unity, or mobile platform development.
  • Knowledge of The Division IP is a plus

ADDITIONAL INFORMATION

Ubisoft's perks (for a position based in Saint-Mandé)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

Recruitment process 
Recruitment Process: Jonathan Lavergne > Etienne Fougerousse > Fabrice Navrez
Hiring Manager: Jonathan Lavergne

Additional Information 
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 
The job reports to Ubisoft Mobile Games. 

Location: Saint-Mandé, France 
Duration of work: Full-time 
Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

This role requires candidates to be based in the Paris area, and to be on-site in our Saint-Mandé office 3 days a week. This role is not eligible for relocation support.

Check out to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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