Join us in shaping the next evolution of Arma 4's Editor and Game Master mode! We are looking for a UI/UX Technical Designer to craft engaging, intuitive, and powerful tools that empower players to create and control dynamic battlefield experiences in real time.
Game Master mode builds upon the foundation of Arma 3 Zeus, allowing players to curate events, place assets, and shape missions on the fly. As a UI/UX Technical Designer, you will be responsible for designing, refining, and implementing user interfaces and workflows that enhance the creative control of Game Masters and mission makers.
Help us push the boundaries of real-time battlefield command and mission editing in Arma 4!
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Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
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