Level Designer

1 Month ago • 5 Years + • Level Design

Job Summary

Job Description

BKOM Studios seeks a passionate Level Designer with at least 5 years of experience to create engaging adventure game levels. Responsibilities include pitching, building, scripting, and iterating on levels; collaborating with art, narrative, and gameplay teams; establishing compelling gameplay patterns; designing creative encounters; creating design documents; and gathering and analyzing feedback. The ideal candidate will have shipped multiple games, be proficient in Unreal Engine (Unity a plus), possess strong 3D modeling skills, and demonstrate exceptional communication and collaboration abilities. The role involves bringing storylines to life through environment design, placement of interactive elements, and consideration for single-player and co-op gameplay.
Must have:
  • 5+ years experience as Level Designer
  • Shipped multiple games
  • Proficient in Unreal Engine
  • Strong 3D modeling skills
  • Excellent communication & collaboration
Good to have:
  • Experience with Unity
  • Experience with mission design and combat
Perks:
  • Competitive salary
  • Remote work options
  • Flexible time off
  • Comprehensive benefits package (health, dental, etc.)
  • Group RRSP with employer contribution
  • Free healthy snacks
  • Social activities

Job Details



Are you passionate about video games and would like to bring your creativity to the design of adventure levels ? Are you motivated by creating unique titles that stand out ? BKOM Studios is looking for a Level Designer who is ready to take on new challenges ! In this role, you will collaborate with a skilled team to design and build environments that will challenge and  delight players around the world ! 




  • Lead the way in pitching, building, scripting and iterating on adventure levels;
  • Plan, create and iterate on levels, bringing storylines to life by placing rooms, paths, obstacles, interactive elements and encounters;
  • Work within established story frameworks and identify key areas for innovation;
  • Collaborate with art, narrative and the gameplay team to deliver excellent adventure and combat experiences in terms of pacing and challenge;
  • Establish gameplay patterns that are compelling & expandable and work for single player and co-operative gameplay;
  • Design features that facilitate creative gameplay encounters throughout each level;
  • Create and maintain design documents that clearly communicate vision and goals for levels;
  • Establish optimal iterative workflows and balance ambitious ideas with production constraints;
  • Gather and analyze feedback from within the team and externally to iterate smartly;
  • Identify problems and develop scope-sensitive or preventative solutions.


Requirements


  • At least 5 years experience as a level designer or in a similar role;
  • Have worked on and shipped multiple games in a level design role (experience with mission design and combat is a plus); 
  • Have a strong experience with Unreal engine (Unity is a plus);
  • Are comfortable and experienced with building level layouts in 3D editors;
  • Have a strong sense of what makes a level (and the game) fun to play;
  • Can clearly communicate designs and missions, both in writing and verbally;
  • Are able to script and integrate all of the interactive elements required to build a level;
  • Can collaborate and guide a team in executing on your vision for a level;
  • Have a strong understanding of game design principles and theory;
  • Are creative, imaginative and original;
  • Are able to accept and provide direction;
  • Are keen to grow as a designer, soliciting performance feedback to act upon;
  • Possess the analytical skills to understand what makes great game experiences.

Benefits


  • A competitive salary based on your skills;
  • A regular schedule of 37.5 hours per week;
  • Remote working according to your preferences;
  • Access to 5 days of flexible time off to rest or literally do anything you want;
  • A guaranteed treatment plan that will give you peace of mind on sick or appointment days;
  • Attractive group insurance offering a wide range of coverage (health, dental, travel, short and long term salary insurance);
  • A Telus Health telemedicine platform;
  • Monthly allowances on the TEDY platform to allow you to spoil yourself a little;
  • A group RRSP with an advantageous employer contribution;
  • A real impact on original and varied projects;
  • Free healthy snacks offered every day;
  • An office in Quebec City;
  • Time off during the holiday season;
  • Access to your own personalized space in an open, bright and trendy environment;
  • International clients in the toy and entertainment industries;
  • The chance to work with compassionate, competent and talented people;
  • Social activities and lots of fun!


Not convinced yet? Click on the link here to learn more about our team, our projects and our clients: https://www.bkomstudios.com/about-us/


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About The Company

BKOM Studios is a human-scale video game studio. Our passionate team offers our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team members strive to have a true creative impact on every project they touch. More than 120 talented humans work in our studios located in Quebec City or remotely anywhere on the planet.

Québec City, Quebec, Canada (Remote)

Québec City, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Remote)

Montreal, Quebec, Canada (Remote)

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