This role involves creating high-quality animation for characters, creatures, and objects in a feature film or equivalent high-resolution production environment. Responsibilities include applying core animation principles to achieve believable movements, collaborating with the animation team and other departments (Modeling, Rigging, Lighting, etc.), maintaining consistency in character performance across multiple shots, adhering to production timelines, and contributing to workflow improvements. A minimum of 2-3 years of experience in a relevant setting is required, along with proficiency in Maya or similar software and a strong understanding of character rigging and animation principles. The position demands excellent communication, problem-solving skills, and the ability to thrive in a collaborative team environment. Fluency in Spanish and eligibility to work in Spain are mandatory.