SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.
SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.
Together we are driven by ambition to bring the world of boxing into a video game like never before.
Alongside the Head of Art the Principal Cinematics Artist deliveries all the cinematic requirements across the UNDISPUTED Franchise. This work encompasses the production of complex narrative, dialogue, camera and character animation to support the game’s vision through all stages of development from pre-dev to live-ops.
The Principal Cinematics Artist manages the quality of all narrative based cutscenes across the franchise using the support of the centralised art team as well as external vendors and proven workflows.
Ensures all cinematic work is of an industry leading quality and constantly exploring new styles and methodology for creating evoking artwork.
Ensures all cinematic planning is effective, clearly communicated and includes strategic planning for efficiencies and cross discipline dependencies.
Alongside the Head of Art, the Principal Cinematics Artist helps drives communication for the project. Presents with confidence, gravitas and persuasion within the team and wider organisation.
Alongside the Head of Art, they can effectively define and articulate all the art vision goals and visual rules/reasoning for the project in a way that is clearly understandable to different audiences.
Healthy work-life balance:
Support for family life:
Great office environment:
Health & wellbeing support:
Learning support:
Additional financial support:
Connection and perks:
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.
If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
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Based in Sheffield, UK Steel City Interactive (SCI) is the ambitious, indie developer of ‘Undisputed’ – the ground-breaking, innovative boxing game due for release on PC and consoles. Our dynamic team, that’s already punching well above its weight, aims to make ‘Undisputed’ the most authentic boxing game to date. We’ve signed an electrifying roster of former and current champions – men and women – including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor and Claressa Shields as well as governing bodies, referees and others across the boxing world. We’re a growing team that offers a creative environment where everyone has a voice.
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