Principal Cinematics Artist

21 Hours ago • 5 Years + • Game Story Writing/Narrative Design • Concept Art • Undisclosed

Job Summary

Job Description

The Principal Cinematics Artist at Steel City Interactive will be responsible for delivering all cinematic requirements across the UNDISPUTED franchise. This includes producing complex narrative, dialogue, camera, and character animation. The role involves managing the quality of narrative-based cutscenes, exploring new cinematic styles, and planning efficiently across disciplines. The artist will collaborate with the Head of Art on high-level narrative direction, produce a range of cinematic materials (storyboards, animatics, etc.), and work with marketing on trailers. The role also involves mentoring and coaching colleagues. The ideal candidate has at least 5 years of experience in the games industry as a Principal Cinematics Artist, with a shipped game showcasing their artistic direction contributions. Proficiency in 3D art software and game engines is required.
Must have:
  • 5+ years experience as Principal Cinematics Artist
  • Shipped at least one game
  • Proficient in 3D art software and game engines
  • Excellent communication skills
  • Ability to work independently and in a team
Perks:
  • 23+ days annual leave
  • Christmas shutdown
  • Flexible working hours
  • Enhanced Maternity/Paternity pay
  • Dog-friendly office
  • Free snacks, fruit, drinks
  • Free parking
  • Company sick pay
  • Mental health leave
  • Healthcare Cash Plan
  • Wellbeing stipend
  • Learning days
  • Udemy access
  • Technology scheme
  • Discount club
  • Cost of living payments
  • Relocation benefits
  • Electric car scheme
  • Wrap parties
  • Entertainment budget

Job Details

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.  

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.  

 

The Role

Alongside the Head of Art the Principal Cinematics Artist deliveries all the cinematic requirements across the UNDISPUTED Franchise. This work encompasses the production of complex narrative, dialogue, camera and character animation to support the game’s vision through all stages of development from pre-dev to live-ops.

The Principal Cinematics Artist manages the quality of all narrative based cutscenes across the franchise using the support of the centralised art team as well as external vendors and proven workflows.

Ensures all cinematic work is of an industry leading quality and constantly exploring new styles and methodology for creating evoking artwork.

Ensures all cinematic planning is effective, clearly communicated and includes strategic planning for efficiencies and cross discipline dependencies.

Alongside the Head of Art, the Principal Cinematics Artist helps drives communication for the project. Presents with confidence, gravitas and persuasion within the team and wider organisation.

Alongside the Head of Art, they can effectively define and articulate all the art vision goals and visual rules/reasoning for the project in a way that is clearly understandable to different audiences.

Responsibilities

  • Alongside the Head of Art, they will support and help define the high-level narrative direction of the game and franchise.
  • Produce a broad spectrum of cinematic ideation techniques from narrative scripting, storyboards, animatics, visual targets through to the implementation if in game cutcenes the help delivery against the overall Art direction based on the Head of Arts requirements.
  • Provides world leading cinematic work that can be utilised for Marketing/UA purposes.
  • Demonstrate a strong understanding of camera behaviour and shot composition and how that applies to a compelling narrative through delivered cutscenes.
  • Inspires peers to push limits of what could be achieved through the delivery of detailed animatics and visual targets to help sell an aspiration for the game.
  • Outside the box thinking to bring in new potential art features; effectively working with talent in and outside the studio to green light concepts.
  • Take ownership of all cutscene delivery and works closely with production to support roadmap.
  • Works closely with marketing to support and explore trailers.
  • Working with other Artists to ensure that cinematic feature progress is shared.
  • Assess and communicate issues and risk within reasonable timescales.
  • Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
  • Helps to mentoring and coach colleagues in their artistic development.

Knowledge, Skills & Experience

  • At least 5 years in the games industry as a Principal Cinematics Artist
  • Shipped at least one game, where you were heavily involved and contributed to the artistic direction of the game.
  • Preferably console or PC.
  • Proficient in standard 3D Art software and game engines.
  • Excellent verbal and written communication skills.
  • Be able to work independently and as part of a team.
  • Based in the UK.


What we offer

Healthy work-life balance:

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours

Support for family life:

  • Enhanced Maternity and Paternity pay
  • Option to add children to our Healthcare Cash Plan

Great office environment:

  • A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking

Health & wellbeing support:

  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Healthcare Cash Plan which includes optical and dental
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • £300 wellbeing stipend every January

Learning support:

  • Career progression path
  • 5 Learning days per year
  • Unlimited access to Udemy courses

Additional financial support:

  • Technology scheme (up to £750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme

Connection and perks:

  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.

If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.

Similar Jobs

Milestone - Support Professional

Milestone

(Hybrid)
1 Week ago
Mojang Studios - Senior Producer - Minecraft Gameplay

Mojang Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Week ago
Behaviour Interactive - Senior Online Programmer - Unannounced IP | Programmeur·euse Senior·e en ligne  - Projet non annoncé

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Electronic Arts - Videogame Tester - Italian

Electronic Arts

Madrid, Community Of Madrid, Spain (On-Site)
2 Months ago
Electronic Arts - Manager I, Controllership

Electronic Arts

Hyderabad, Telangana, India (Hybrid)
3 Months ago
CD PROJEKT RED - Expert Character Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Day ago
Beamdog - Senior Narrative Designer

Beamdog

Edmonton, Alberta, Canada (Remote)
2 Months ago
CD PROJEKT RED - Junior Technical Support Specialist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Day ago
QUANTIC DREAM - Cinematic Director (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (On-Site)
3 Months ago
Blue Zoo Animation Studio - Storyboard Revisionist

Blue Zoo Animation Studio

London, England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Krafton  - Legal Counsel

Krafton

Bengaluru, Karnataka, India (On-Site)
4 Months ago
ION - Senior Software Engineer - Full-Stack

ION

Budapest, Hungary (On-Site)
3 Months ago
Inspired Entertainment - Remote Support Service Supervisor

Inspired Entertainment

Burton Upon Trent, England, United Kingdom (On-Site)
1 Week ago
Tesla - Used Car Sales Advisor

Tesla

England, United Kingdom (On-Site)
2 Days ago
PwC - Intern/ Trainee

PwC

Gurugram, Haryana, India (On-Site)
4 Months ago
ByteDance - Recruitment Project Manager - Singapore

ByteDance

Singapore (On-Site)
2 Months ago
Inspired Entertainment - Field Service Engineer

Inspired Entertainment

Truro, England, United Kingdom (On-Site)
1 Week ago
Unity - Sr. Advocate - Education

Unity

United States (Remote)
3 Months ago
Tesla - Senior Environmental Health and Safety (EHS) Specialist

Tesla

Bangkok, Bangkok, Thailand (On-Site)
1 Day ago
Tesla - Body Repair Assembly Technician

Tesla

Auckland, Auckland, New Zealand (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

Jobs in Sheffield, England, United Kingdom

Bally's Interactive - Head of Digital

Bally's Interactive

Douglas, Scotland, United Kingdom (On-Site)
2 Months ago
Every matrix - Experienced CRM Data Scientist

Every matrix

United Kingdom (Hybrid)
3 Months ago
Climax Studios - Senior Technical Designer

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
3 Months ago
Playground Games - Environment Artist - Terrain

Playground Games

England, United Kingdom (Hybrid)
2 Weeks ago
Double Eleven - Technical Designer

Double Eleven

Middlesbrough, England, United Kingdom (On-Site)
2 Weeks ago
ION - Technical Analyst - 8276

ION

Woking, England, United Kingdom (On-Site)
3 Months ago
Kaedim - DevOps Engineer

Kaedim

London, England, United Kingdom (On-Site)
5 Months ago
version 1 - Outsystems Technical Lead

version 1

Belfast, Northern Ireland, United Kingdom (On-Site)
3 Weeks ago
Cloud Imperium Games - Facial Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
4 Weeks ago
ESL FACEIT Group - EFG - Senior Research Analyst (Remote)

ESL FACEIT Group - EFG

England, United Kingdom (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Game Story Writing/Narrative Design Jobs

Cloud Chamber - Senior Voice Designer

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Month ago
Blue Zoo Animation Studio - Storyboard Revisionist

Blue Zoo Animation Studio

London, England, United Kingdom (On-Site)
1 Month ago
Microsoft - Research Intern - AI Storytelling

Microsoft

Redmond, Washington, United States (On-Site)
3 Weeks ago
Romero Games - Senior Cinematic Animator

Romero Games

Galway, County Galway, Ireland (Remote)
2 Months ago
Settle Stories - Volunteer Illustrator for Stories for schools | Settle Stories

Settle Stories

England, United Kingdom (On-Site)
6 Months ago
Blizzard Entertainment - Senior Narrative Designer, World of Warcraft | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
2 Months ago
Remedy Entertainment Plc - Senior Narrative Designer

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (Hybrid)
1 Month ago
CD PROJEKT RED - Senior Narrative (Quest) Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
ZeniMax Media - Senior Narrative Animator

ZeniMax Media

Cockeysville, Maryland, United States (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Based in Sheffield, UK Steel City Interactive (SCI) is the ambitious, indie developer of ‘Undisputed’ – the ground-breaking, innovative boxing game due for release on PC and consoles. Our dynamic team, that’s already punching well above its weight, aims to make ‘Undisputed’ the most authentic boxing game to date. We’ve signed an electrifying roster of former and current champions – men and women – including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor and Claressa Shields as well as governing bodies, referees and others across the boxing world. We’re a growing team that offers a creative environment where everyone has a voice.

Sheffield, England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

Sheffield, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Steel City Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug