Outscal Logooutscal logo

Senior Environment Artist - Levels

11 Hours ago • 4-8 Years • Level Design

Job Summary

Job Description

SkyBox Labs seeks a Senior Environment Artist to contribute to Destiny 2's immersive worlds. Collaborating with various teams, you'll shape game spaces from concept to completion. Responsibilities include engine-driven world-building, level layout design using organic and hard-surface elements, asset placement, and optimizing levels for performance. You'll work directly in-engine, refining layouts, composition, and environmental storytelling, ensuring player experience enhancement. Strong communication, problem-solving, and adaptability are key.
Must have:
  • Extensive world-building experience
  • Strong level art & design sensibilities
  • Proficiency in 3ds Max or Maya
  • Excellent communication & collaboration
  • Organized & strong time management
  • Problem-solving mindset
Good to have:
  • Understanding of lighting, FX
  • Asset modeling experience
  • Familiarity with Perforce, Jira, Shotgrid

Job Details

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2025), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. Since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 250+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:
SkyBox Labs is looking for a Senior Environment Artist to join our team and contribute to the immersive worlds of Destiny 2. This role offers the opportunity to work closely with multiple teams of skilled and talented individuals to shape compelling game spaces. Your focus will be on engine-driven world-building, owning your space from ideation to the finished level, placing pre-made assets, and utilizing your creative power to bring vibrant environments to life.

If you’re passionate about crafting incredible worlds and want to play a key role in shaping the rich world of Destiny 2, we’d love to hear from you! 

A Snapshot of Your Role:

    • Work closely with designers, artists, and other disciplines to craft immersive spaces that align with gameplay and narrative needs
    • Build world layouts using a mix of organic and hard surface elements 
    • Own your space from ideation all the way to fully realized, living environment
    • Work directly in-engine to refine level layouts, composition, and environmental storytelling
    • Optimize and problem-solve within a proprietary pipeline, ensuring performance goals are met without sacrificing quality
    • Collaborate with level designers to ensure world layouts enhance the player experience

Sound Like You? Here’s What We’re Looking For:

    • Extensive world-building experience in a game engine
    • Strong level art and design sensibilities, with a track record of working alongside designers to build gameplay-ready spaces
    • Expert proficiency in 3ds Max or Maya
    • Excellent communication and collaboration skills to work effectively across teams
    • Organized and adaptable, with strong time management skills
    • Problem-solving mindset with the ability to learn new tools and workflows
    • A portfolio showcasing environmental storytelling, creativity, and technical skill

    • Nice-to-Haves:
    • Understanding of lighting, FX, or other disciplines 
    • Asset modeling experience 
    • Familiarity with Perforce, Jira, and Shotgrid
Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

Similar Jobs

Global Step - Senior 3D Animator

Global Step

Bucharest, Bucharest, Romania (Remote)
5 Months ago
Bohemia Interactive - Lead Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
4 Months ago
Lakshya Digital - QC Artist

Lakshya Digital

Haryana, India (On-Site)
11 Hours ago
Argus Labs - Technical Artist

Argus Labs

Calgary, Alberta, Canada (Remote)
1 Week ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
2 Months ago
Endless Studios - Technical Game Designer

Endless Studios

Abu Dhabi, Abu Dhabi, United Arab Emirates (Hybrid)
1 Month ago
Techland - UE5 Level Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
7 Months ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
1 Day ago
Techland - Open World Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Behaviour Interactive - Senior Gameplay Programmer - Unannounced Project

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
5 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - CG Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
2 Weeks ago
Virtuos - Lead Technical Artist

Virtuos

China (On-Site)
1 Day ago
DECA Games - Starship Artist

DECA Games

(Remote)
1 Month ago
Amber - 3D Animator (Project Based)

Amber

Brazil (On-Site)
8 Months ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
11 Hours ago
FromSoftware - Character Modeler

FromSoftware

Japan (On-Site)
3 Months ago
Bohemia Interactive - Lead Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
4 Months ago
Ubisoft - Technical Director, Animation

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Ubisoft - Senior Technical Animator (Assassin's Creed)

Ubisoft

Chengdu, Sichuan, China (On-Site)
10 Months ago
Wargaming - Lead Environment Artist

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Burnaby, British Columbia, Canada

NVIDIA - Senior Digital Design Verification Engineer - Hardware

NVIDIA

Canada (On-Site)
1 Month ago
NVIDIA - Principal Product Manager, Enterprise Technology

NVIDIA

Canada (On-Site)
2 Weeks ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
11 Hours ago
Behaviour Interactive - Principal Game Designer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
10 Hours ago
Epic Games - Senior Tools Programmer - Interoperability

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Day ago
Kabam - User Research Co-op

Kabam

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Blazesoft - Front-End Developer

Blazesoft

Vaughan, Ontario, Canada (On-Site)
2 Days ago
Epic Games - Programmeur Desktop Sénior, Fortnite Tech

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Days ago
Axon - Manager, Site Reliability Engineering

Axon

Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Ubisoft - Technical Designer

Ubisoft

Shanghai, Shanghai, China (On-Site)
5 Months ago
Techland - Open World Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Techland - Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Skybox Labs - Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
11 Hours ago
Amber - Level Designer 3D (Project Based)

Amber

Bucharest, Bucharest, Romania (Remote)
5 Months ago
Rapt Studio - Senior Designer (Interior Design/Architecture)

Rapt Studio

Los Angeles, California, United States (Hybrid)
5 Months ago
HoYoverse - Quest Designer

HoYoverse

Singapore (On-Site)
1 Week ago
Climax Studios - Senior Level Designer

Climax Studios

Scotland, United Kingdom (On-Site)
11 Hours ago
Streamline Media Group  Inc  - Level Designer

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
5 Months ago
Mob Entertainment - Contract - Level Designer - Unreal Engine & Tiled Specialist

Mob Entertainment

(Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.


 

British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Skybox Labs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug