Senior Game Designer

undefined ago • All levels • Game Design

Job Summary

Job Description

This Senior Game Designer role in Hanoi offers an exciting challenge for a bold and talented individual. Responsibilities include designing and maintaining the LiveOps calendar, documenting game blueprints, and ensuring balanced and immersive gameplay. The role requires troubleshooting design issues, collaborating with cross-functional teams, leading brainstorming sessions, and pitching new ideas. Additionally, you will mentor junior designers, share knowledge, stay updated with industry trends, and support leadership with design insights and hiring.
Must have:
  • Design and maintain the LiveOps calendar, including events, offers, and in-game activities.
  • Design and document the blueprint for the entire game, including features, gameplay, level design, mechanics, etc, and wireframes.
  • Ensure gameplay is balanced, immersive, and enjoyable.
  • Troubleshoot design issues during production and ensure quality throughout the development cycle.
  • Collaborate closely with other Game Designers, Artists, Programmers, and Data Analysts to align on vision, difficulty, and performance.
  • Lead brainstorming sessions and pitch new ideas.
  • Present and align designs with cross-functional teams.
  • Mentor junior designers and share your knowledge through workshops and feedback.
  • Keep up with trends, review other games, and spark fresh ideas within the team.
  • Support Studio Lead Game Designer and Producers with design insights and help out with hiring when needed.

Job Details

JOB DETAILS

ABOUT YOU

ABOUT US

Game features Design and Implementation

  • Design and maintain the LiveOps calendar, including events, offers, and in-game activities.
  • Design and document the blueprint for the entire game, including features, gameplay, level design, mechanics, etc, and wireframes.
  • Ensure gameplay is balanced, immersive, and enjoyable.
  • Troubleshoot design issues during production and ensure quality throughout the development cycle.
  • Collaborate closely with other Game Designers, Artists, Programmers, and Data Analysts to align on vision, difficulty, and performance.

Ideation & Pitches

  • Lead brainstorming sessions and pitch new ideas
  • Present and align designs with cross-functional teams

Mentorship, Knowledge Sharing and Support

  • Mentor junior designers and share your knowledge through workshops and feedback.
  • Keep up with trends, review other games, and spark fresh ideas within the team.
  • Support Studio Lead Game Designer and Producers with design insights and help out with hiring when needed.

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About The Company

Sofia, Sofia City Province, Bulgaria (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

Hanoi, Hanoi, Vietnam (Hybrid)

Lviv, Lviv Oblast, Ukraine (Remote)

Lviv, Lviv Oblast, Ukraine (Remote)

Bucharest, Romania (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Sofia, Sofia City Province, Bulgaria (Hybrid)

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