Senior Game Designer
Hybrid (Wakefield or Manchester, working a minimum of 4 days a month from our offices)
Please only apply if you are based in the UK and have the right to work in the UK (we cannot accept other applications)
Team17 Digital is a leading, independent video games label and creative partner for developers from all over the world. Our mission is: delivering pioneering indie games that players around the world will love for a lifetime.
At our core, we develop and publish games to bring quality gaming experiences to players across the world and multiple platforms. Our portfolio has over 100 games, including iconic first party IP titles such as Worms, Hell Let Loose, Escapists, Golf With Your Friends and Killer Frequency.
The games we publish top the charts on most gaming platforms and we have won many awards from BAFTAs to Golden Joysticks, as well as winning Publisher of the Year at the recent esteemed Develop Star Awards.
Our company is the largest and longest-standing entity within Team17 Group Plc, which is listed on the London Stock Exchange (AIM market) and includes our sister companies StoryToys and astragon.
What You Will be doing as a Senior Game Designer
As a Senior Game Designer, you'll be taking ownership for the successful delivery of our very own IP! This is a unique opportunity to work in a varied role, collaborating with multidisciplinary teams across projects of varying scope and complexity. You will need to lead by example, get hands on with solving problems and creating content, give clear feedback and pass your experience on to more junior members of the team.
Your Day-To-Day
What You’ll Need
The ideal candidate has a proactive and positive attitude, cares deeply about delivering high quality games, is a great communicator and shows a continued willingness to learn and improve their skills.
The recruitment process for the Senior Game Designer is made up of 4 stages:
Stage One - Screening (30 minutes) - You'll initially meet with Talent Acquisition. This is a great opportunity to talk through your experience and ask any questions about the role
Stage Two - Interview (60 minutes) - An interview with a Designer and IP team Lead to explore your experience and an opportunity to meet the wider team.
Stage Three – At Home Design Test – A short practical Design test that is to be done within your own time.
Stage Four - Interview (60 minutes) - An interview with the IP Creative Manager (line manager) and another stakeholder where we’ll run through the delivered design test and ask questions.
Our average process takes around 3 to 4 weeks but we will always work around your availability. You will have the chance to speak to our recruitment team at various points during your process but if you do have any specific questions ahead of this please contact: simon.halkyard@team17.com. Prior to interview we will supply you will some of the questions that will be asked of you in advance to support your preparation. We will also establish with you how you prefer feedback. Phone, Teams call or Email.
You’ll have opportunities to engage with our recruitment team throughout the process. For any questions, please contact us at simon.halkyard@team17.com
What's In It For You?
Find out more about us
Check out our Careers portal, where you can take VR compatible tours of our offices and meet our teams: Team17 Your World
Join our Team17 Careers Discord channel, find out more about our work communities and access interview support: Discord
Team17 is an equal opportunities employer with a commitment to building a diverse workforce, representative of the world we live and game in! Accessibility is at the heart of our games and we reflect that in how we operate as a business.
We can provide suitable adjustments for you during our recruitment processes from audio support to extra time on assessments. Should you require adjustments or flexible arrangements to interview, or take up a role at Team17, please let us know in the notes section of your application and be reassured that this will not affect your application.
Our Commitment to Inclusion
At Team17, we are committed to diversity and accessibility, striving to build a workforce representative of the world we live and game in. We offer reasonable accommodations for our recruitment process and beyond. Please inform us of any adjustments you require, and rest assured this will not impact your application.
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Founded in 1990, Team17 is an award-winning leading international games label and developer headquartered in the UK.
Team17 has released over 90 games to date across multiple platforms including: the Worms franchise, The Escapists, the BAFTA award-winning Overcooked, Yooka-Laylee, Aven Colony, Sheltered, Beyond Eyes. Currently Team17 is working alongside a varied range of talented developers from around the globe on games such as the forthcoming Yoku’s Island Express, Genesis: Alpha One, Sword Legacy: Omen and many more.
Team17 are extremely dedicated and their passion for the label is to build sustainability for their partners, while allowing them to retain vital aspects such as their independence, identity and IP.
On top of traditional services such as marketing, PR, sales, localisation and age ratings, Team17 can also provide funding and development support using its award winning internal development resources. The team can provide help with art, design, code, audio, production, QA, Certs and even usability testing using its dedicated lab.
Team17 helps developers at all stages, from bedroom developers to start-ups starting their own studios to veteran studio’s. Team17 can even offer incubation services, housing developers internally within Team17’s development studio with a full dedicated team around them to support them.
Team17’s offering is dynamic, flexible and completely unique in the games industry.
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