Site Reliability Engineer

4 Weeks ago • All levels • Operations

About the job

Job Description

This Site Reliability Engineer role at Unity focuses on ensuring seamless in-game voice communication for millions of players. Responsibilities include monitoring and troubleshooting complex hosting environments, collaborating with cross-functional teams, evaluating system performance, managing CentOS servers (hundreds to thousands), creating server clusters using automation tools (Puppet, Hiera), on-site datacenter work (network/VLAN configuration, server deployment), and project work developing DevOps/SRE tools. On-call rotation is required to maintain service level agreements. The ideal candidate possesses strong sysadmin skills and experience with automation at scale.
Must have:
  • Sysadmin experience
  • Automation experience
  • Cross-functional teamwork
  • On-call availability
  • CentOS server management
  • Experience with Puppet and Hiera
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The opportunity

The world’s leading game engine is looking for brilliant engineers for our Site Reliability Engineering organization. Unity customers don’t like service disruptions, and neither do we. Our mission is to manage production incidents... with technology. We build automation to measure, detect, and prevent production issues. When needed, we use experience and communication to work with other teams to resolve issues manually, and then make sure it doesn’t happen again!

What you'll be doing

  • Monitor, administer, and provide troubleshooting support for our complex hosting environments that deliver seamless in-game voice communication to millions of players. Collaborate deeply with a cross functional team of Server and Platform Engineers, Software Developers and Engineers, and Customer Operation Engineers.
  • Evaluate system performance and trends, and adjust capacity as needed, and/or make recommendations for risk mitigation. Sysadmin tasks managing 100s - 1000s of Centos-based servers.
  • This includes the bottom to top environment from disk/network to configuring and diagnosing application issues. Creating new clusters of servers utilizing automation tools including Puppet, Hiera-data, on 'bare metal' servers, Cloud and in-house Openstack instances.
  • On-site working in datacenter(s) when required - Network/vlan configuration, server Kickstarting and OS deployment. Project work advancing and/or developing tools in support of the DevOps and Site Reliability functions.
  • This includes monitoring, metrics gathering, and dashboard displays. On-call rotation for delivering the industry leading Service Level Agreement levels to customers.

What we're looking for

  • Bachelor’s degree, or foreign equivalent degree, in Computer Science, Computer Engineering, Telecommunications Engineering or related field.
  • Must have knowledge of the following:
  • Sysadmin;
  • Project work advancing or developing tools in support of the Site Reliability functions;
  • On-call response;
  • Automation work to scale service;
  • Cross functional teamwork during a software development life cycle.

Life at Unity
Unity [NYSE: U] is the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the fourth quarter of 2023, more than 69% of the top 1,000 mobile games are made with Unity as derived from a blended number of the top 1,000 games in the Google Play Store and iOS App Store. In 2023, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

#LI-DNI

*Note: Certain locations require a good faith disclosure of the base pay for the role. The actual base pay for the successful candidate may differ based on location and level.

Gross pay salary

$110,000 — $130,000 USD

View Full Job Description
$110.0K - $130.0K/yr (Outscal est.)
$120.0K/yr avg.
Framingham, Massachusetts, United States

About The Company

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world’s most powerful digital content is created. Specifically, Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. 

In the fourth quarter of 2021, Unity had, on average, 3.9 billion monthly active end users who consumed content created or operated with its solutions. The applications developed by these creators were downloaded, on average, five billion times per month in 2021. For more information, please visit www.unity.com. 


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