Ylands EDU is a Czech educational platform that encourages creativity and teaches computer science in a fun, engaging way. It offers a safe environment where students can explore, create, and build their own small game projects. Teachers can easily design custom interactive lessons, making the learning experience both flexible and tailored. Ylands EDU helps students develop the tools they need to succeed in today’s digital world.
As a Technical Designer, your role bridges game design and implementation, ensuring that gameplay mechanics, systems, and tools function seamlessly within the game. You will collaborate closely with designers, programmers, and artists to prototype, refine, and integrate interactive features, leveraging both scripting and visual tools to bring the game’s vision to life.
Key Responsibilities
Tools & Workflow Support
Skills & Competencies
Growth & Development
Get notifed when new similar jobs are uploaded
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
Get notified when new jobs are added by Bohemia Interactive